pub struct TextAsset(/* private fields */);Expand description
IL2CPP class: UnityEngine.TextAsset
Inherits: Object_2
Implementations§
Source§impl TextAsset
impl TextAsset
Sourcepub fn internal_create_instance(
self_: impl Into<TextAsset>,
text: impl Into<Il2CppString>,
)
pub fn internal_create_instance( self_: impl Into<TextAsset>, text: impl Into<Il2CppString>, )
Internal_CreateInstance(crate::unity_engine::textasset::TextAsset, ::unity::Il2CppString) overload
Sourcepub fn decode_string(bytes: impl Into<Array<u8>>) -> Il2CppString
pub fn decode_string(bytes: impl Into<Array<u8>>) -> Il2CppString
DecodeString(::unity::Array<u8>) overload
Source§impl TextAsset
impl TextAsset
pub fn get_bytes_method_info() -> &'static MethodInfo
pub fn get_preview_bytes_method_info() -> &'static MethodInfo
pub fn internal_create_instance_method_info() -> &'static MethodInfo
pub fn get_text_method_info() -> &'static MethodInfo
pub fn to_string_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn ctor_3_method_info() -> &'static MethodInfo
pub fn get_preview_method_info() -> &'static MethodInfo
pub fn decode_string_method_info() -> &'static MethodInfo
Source§impl TextAsset
impl TextAsset
Sourcepub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to TextAsset’s own ToString. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl TextAsset
impl TextAsset
Sourcepub fn new_2(text: Il2CppString) -> Self
pub fn new_2(text: Il2CppString) -> Self
.ctor(::unity::Il2CppString) — overload selector
Sourcepub fn new_3(options: TextAsset_CreateOptions, text: Il2CppString) -> Self
pub fn new_3(options: TextAsset_CreateOptions, text: Il2CppString) -> Self
.ctor(crate::unity_engine::textasset::TextAsset_CreateOptions, ::unity::Il2CppString) — overload selector
Trait Implementations§
Source§impl ClassIdentity for TextAsset
impl ClassIdentity for TextAsset
Source§impl FromIlInstance for TextAsset
impl FromIlInstance for TextAsset
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IIRawAssetBundle_1<TextAsset> for TextAssetBundle
impl IIRawAssetBundle_1<TextAsset> for TextAssetBundle
fn m_handle(self) -> AsyncOperationHandle_1<T0>
fn set_m_handle(self, value: AsyncOperationHandle_1<T0>)
fn m_asset(self) -> T0
fn set_m_asset(self, value: T0)
Source§impl IObject_2 for TextAsset
impl IObject_2 for TextAsset
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for TextAsset
impl IObject for TextAsset
impl ITextAsset for TextAsset
Auto Trait Implementations§
impl Freeze for TextAsset
impl RefUnwindSafe for TextAsset
impl !Send for TextAsset
impl !Sync for TextAsset
impl Unpin for TextAsset
impl UnwindSafe for TextAsset
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__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> ITextAssetMethods for __Twhere
__T: ITextAsset,
impl<__T> ITextAssetMethods for __Twhere
__T: ITextAsset,
Source§fn get_preview_bytes(self, max_byte_count: impl Into<i32>) -> Array<u8>
fn get_preview_bytes(self, max_byte_count: impl Into<i32>) -> Array<u8>
GetPreviewBytes(i32) overloadSource§fn get_text(self) -> Il2CppString
fn get_text(self) -> Il2CppString
get_text() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn ctor_2(self, text: impl Into<Il2CppString>)
fn ctor_2(self, text: impl Into<Il2CppString>)
.ctor(::unity::Il2CppString) overloadSource§fn ctor_3(
self,
options: impl Into<TextAsset_CreateOptions>,
text: impl Into<Il2CppString>,
)
fn ctor_3( self, options: impl Into<TextAsset_CreateOptions>, text: impl Into<Il2CppString>, )
.ctor(crate::unity_engine::textasset::TextAsset_CreateOptions, ::unity::Il2CppString) overloadSource§fn get_preview(self, max_chars: impl Into<i32>) -> Il2CppString
fn get_preview(self, max_chars: impl Into<i32>) -> Il2CppString
GetPreview(i32) overload