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IAnimationOutputWeightProcessorMethods

Trait IAnimationOutputWeightProcessorMethods 

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pub trait IAnimationOutputWeightProcessorMethods: IAnimationOutputWeightProcessor {
    // Provided methods
    fn ctor(self, output: impl Into<AnimationPlayableOutput>) { ... }
    fn find_mixers(self) { ... }
    fn find_mixers_2(
        self,
        parent: impl Into<Playable>,
        port: impl Into<i32>,
        node: impl Into<Playable>,
    ) { ... }
    fn evaluate(self) { ... }
}

Provided Methods§

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fn ctor(self, output: impl Into<AnimationPlayableOutput>)

.ctor(crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput) overload

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fn find_mixers(self)

FindMixers() overload

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fn find_mixers_2( self, parent: impl Into<Playable>, port: impl Into<i32>, node: impl Into<Playable>, )

FindMixers(crate::unity_engine::playables::playable::Playable, i32, crate::unity_engine::playables::playable::Playable) overload

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fn evaluate(self)

Evaluate() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IAnimationOutputWeightProcessor> IAnimationOutputWeightProcessorMethods for __T

Available on crate feature unity_engine-timeline-animationoutputweightprocessor only.