pub trait IAnimationOutputWeightProcessorMethods: IAnimationOutputWeightProcessor {
// Provided methods
fn ctor(self, output: impl Into<AnimationPlayableOutput>) { ... }
fn find_mixers(self) { ... }
fn find_mixers_2(
self,
parent: impl Into<Playable>,
port: impl Into<i32>,
node: impl Into<Playable>,
) { ... }
fn evaluate(self) { ... }
}Provided Methods§
Sourcefn ctor(self, output: impl Into<AnimationPlayableOutput>)
fn ctor(self, output: impl Into<AnimationPlayableOutput>)
.ctor(crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput) overload
Sourcefn find_mixers(self)
fn find_mixers(self)
FindMixers() overload
Sourcefn find_mixers_2(
self,
parent: impl Into<Playable>,
port: impl Into<i32>,
node: impl Into<Playable>,
)
fn find_mixers_2( self, parent: impl Into<Playable>, port: impl Into<i32>, node: impl Into<Playable>, )
FindMixers(crate::unity_engine::playables::playable::Playable, i32, crate::unity_engine::playables::playable::Playable) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAnimationOutputWeightProcessor> IAnimationOutputWeightProcessorMethods for __T
Available on crate feature
unity_engine-timeline-animationoutputweightprocessor only.