#[repr(C)]pub struct AnimationPlayableOutput {
pub m_handle: PlayableOutputHandle,
}Expand description
Fields§
§m_handle: PlayableOutputHandleImplementations§
Source§impl AnimationPlayableOutput
impl AnimationPlayableOutput
Sourcepub fn create(
graph: impl Into<PlayableGraph>,
name: impl Into<Il2CppString>,
target: impl Into<Animator>,
) -> AnimationPlayableOutput
pub fn create( graph: impl Into<PlayableGraph>, name: impl Into<Il2CppString>, target: impl Into<Animator>, ) -> AnimationPlayableOutput
Create(crate::unity_engine::playables::playablegraph::PlayableGraph, ::unity::Il2CppString, crate::unity_engine::animator::Animator) overload
Sourcepub fn get_null() -> AnimationPlayableOutput
pub fn get_null() -> AnimationPlayableOutput
get_Null() overload
Sourcepub fn op_implicit(output: impl Into<AnimationPlayableOutput>) -> PlayableOutput
pub fn op_implicit(output: impl Into<AnimationPlayableOutput>) -> PlayableOutput
op_Implicit(crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput) overload
Sourcepub fn op_explicit(output: impl Into<PlayableOutput>) -> AnimationPlayableOutput
pub fn op_explicit(output: impl Into<PlayableOutput>) -> AnimationPlayableOutput
op_Explicit(crate::unity_engine::playables::playableoutput::PlayableOutput) overload
Sourcepub fn internal_set_target(target: impl Into<Animator>) -> PlayableOutputHandle
pub fn internal_set_target(target: impl Into<Animator>) -> PlayableOutputHandle
InternalSetTarget(*mutcrate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle, crate::unity_engine::animator::Animator) overload
Source§impl AnimationPlayableOutput
impl AnimationPlayableOutput
Sourcepub fn ctor(&mut self, handle: impl Into<PlayableOutputHandle>)
pub fn ctor(&mut self, handle: impl Into<PlayableOutputHandle>)
.ctor(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle) overload
Sourcepub fn get_handle(&mut self) -> PlayableOutputHandle
pub fn get_handle(&mut self) -> PlayableOutputHandle
GetHandle() overload
Sourcepub fn set_target(&mut self, value: impl Into<Animator>)
pub fn set_target(&mut self, value: impl Into<Animator>)
SetTarget(crate::unity_engine::animator::Animator) overload
Source§impl AnimationPlayableOutput
impl AnimationPlayableOutput
pub fn create_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_null_method_info() -> &'static MethodInfo
pub fn get_handle_method_info() -> &'static MethodInfo
pub fn op_implicit_method_info() -> &'static MethodInfo
pub fn op_explicit_method_info() -> &'static MethodInfo
pub fn set_target_method_info() -> &'static MethodInfo
pub fn internal_set_target_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for AnimationPlayableOutput
impl Clone for AnimationPlayableOutput
Source§fn clone(&self) -> AnimationPlayableOutput
fn clone(&self) -> AnimationPlayableOutput
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AnimationPlayableOutput
Auto Trait Implementations§
impl Freeze for AnimationPlayableOutput
impl RefUnwindSafe for AnimationPlayableOutput
impl Send for AnimationPlayableOutput
impl Sync for AnimationPlayableOutput
impl Unpin for AnimationPlayableOutput
impl UnwindSafe for AnimationPlayableOutput
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)