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IInfiniteRuntimeClipMethods

Trait IInfiniteRuntimeClipMethods 

Source
pub trait IInfiniteRuntimeClipMethods: IInfiniteRuntimeClip {
    // Provided methods
    fn ctor(self, playable: impl Into<Playable>) { ... }
    fn get_interval_start(self) -> i64 { ... }
    fn get_interval_end(self) -> i64 { ... }
    fn set_enable(self, value: impl Into<bool>) { ... }
    fn evaluate_at(
        self,
        local_time: impl Into<f64>,
        frame_data: impl Into<FrameData>,
    ) { ... }
}

Provided Methods§

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fn ctor(self, playable: impl Into<Playable>)

.ctor(crate::unity_engine::playables::playable::Playable) overload

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fn get_interval_start(self) -> i64

get_intervalStart() overload

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fn get_interval_end(self) -> i64

get_intervalEnd() overload

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fn set_enable(self, value: impl Into<bool>)

set_enable(bool) overload

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fn evaluate_at( self, local_time: impl Into<f64>, frame_data: impl Into<FrameData>, )

EvaluateAt(f64, crate::unity_engine::playables::framedata::FrameData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IInfiniteRuntimeClip> IInfiniteRuntimeClipMethods for __T

Available on crate feature unity_engine-timeline-infiniteruntimeclip only.