pub trait IGUILayout_LayoutedWindowMethods: IGUILayout_LayoutedWindow {
// Provided methods
fn ctor(
self,
f: impl Into<GUI_WindowFunction>,
screen_rect: impl Into<Rect>,
content: impl Into<GUIContent>,
options: impl Into<Array<GUILayoutOption>>,
style: impl Into<GUIStyle>,
) { ... }
fn do_window(self, window_id: impl Into<i32>) { ... }
}Provided Methods§
Sourcefn ctor(
self,
f: impl Into<GUI_WindowFunction>,
screen_rect: impl Into<Rect>,
content: impl Into<GUIContent>,
options: impl Into<Array<GUILayoutOption>>,
style: impl Into<GUIStyle>,
)
fn ctor( self, f: impl Into<GUI_WindowFunction>, screen_rect: impl Into<Rect>, content: impl Into<GUIContent>, options: impl Into<Array<GUILayoutOption>>, style: impl Into<GUIStyle>, )
.ctor(crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, ::unity::Array<crate::unity_engine::guilayoutoption::GUILayoutOption>, crate::unity_engine::guistyle::GUIStyle) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGUILayout_LayoutedWindow> IGUILayout_LayoutedWindowMethods for __T
Available on crate feature
unity_engine-guilayout only.