pub trait IIPlayerEditorConnectionNativeMethods: IIPlayerEditorConnectionNative {
// Provided methods
fn initialize(self) { ... }
fn disconnect_all(self) { ... }
fn poll(self) { ... }
fn is_connected(self) -> bool { ... }
}Provided Methods§
Sourcefn initialize(self)
fn initialize(self)
Initialize() overload
Sourcefn disconnect_all(self)
fn disconnect_all(self)
DisconnectAll() overload
Sourcefn is_connected(self) -> bool
fn is_connected(self) -> bool
IsConnected() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IIPlayerEditorConnectionNative> IIPlayerEditorConnectionNativeMethods for __T
Available on crate feature
unity_engine-iplayereditorconnectionnative only.