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IIPlayerEditorConnectionNativeMethods

Trait IIPlayerEditorConnectionNativeMethods 

Source
pub trait IIPlayerEditorConnectionNativeMethods: IIPlayerEditorConnectionNative {
    // Provided methods
    fn initialize(self) { ... }
    fn disconnect_all(self) { ... }
    fn poll(self) { ... }
    fn is_connected(self) -> bool { ... }
}

Provided Methods§

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fn initialize(self)

Initialize() overload

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fn disconnect_all(self)

DisconnectAll() overload

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fn poll(self)

Poll() overload

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fn is_connected(self) -> bool

IsConnected() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IIPlayerEditorConnectionNative> IIPlayerEditorConnectionNativeMethods for __T

Available on crate feature unity_engine-iplayereditorconnectionnative only.