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IWaitForSecondsRealtimeMethods

Trait IWaitForSecondsRealtimeMethods 

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pub trait IWaitForSecondsRealtimeMethods: IWaitForSecondsRealtime {
    // Provided methods
    fn get_wait_time(self) -> f32 { ... }
    fn set_wait_time(self, value: impl Into<f32>) { ... }
    fn get_keep_waiting(self) -> bool { ... }
    fn ctor(self, time: impl Into<f32>) { ... }
    fn reset(self) { ... }
}

Provided Methods§

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fn get_wait_time(self) -> f32

get_waitTime() overload

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fn set_wait_time(self, value: impl Into<f32>)

set_waitTime(f32) overload

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fn get_keep_waiting(self) -> bool

get_keepWaiting() overload

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fn ctor(self, time: impl Into<f32>)

.ctor(f32) overload

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fn reset(self)

Reset() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IWaitForSecondsRealtime> IWaitForSecondsRealtimeMethods for __T

Available on crate feature unity_engine-waitforsecondsrealtime only.