pub struct SpriteDataAccessExtensions(/* private fields */);Expand description
IL2CPP class: UnityEngine.U2D.SpriteDataAccessExtensions
Inherits: Object
Implementations§
Source§impl SpriteDataAccessExtensions
impl SpriteDataAccessExtensions
pub fn check_attribute_type_matches_and_throw<M0: IlType + Copy + ClassIdentity>( channel: impl Into<VertexAttribute>, )
Sourcepub fn get_indices_info(sprite: impl Into<Sprite>) -> SpriteChannelInfo
pub fn get_indices_info(sprite: impl Into<Sprite>) -> SpriteChannelInfo
GetIndicesInfo(crate::unity_engine::sprite::Sprite) overload
Sourcepub fn get_channel_info(
sprite: impl Into<Sprite>,
channel: impl Into<VertexAttribute>,
) -> SpriteChannelInfo
pub fn get_channel_info( sprite: impl Into<Sprite>, channel: impl Into<VertexAttribute>, ) -> SpriteChannelInfo
GetChannelInfo(crate::unity_engine::sprite::Sprite, crate::unity_engine::rendering::vertexattribute::VertexAttribute) overload
Sourcepub fn get_indices_info_injected(sprite: impl Into<Sprite>) -> SpriteChannelInfo
pub fn get_indices_info_injected(sprite: impl Into<Sprite>) -> SpriteChannelInfo
GetIndicesInfo_Injected(crate::unity_engine::sprite::Sprite, *mutcrate::unity_engine::u2d::spritechannelinfo::SpriteChannelInfo) overload
Sourcepub fn get_channel_info_injected(
sprite: impl Into<Sprite>,
channel: impl Into<VertexAttribute>,
) -> SpriteChannelInfo
pub fn get_channel_info_injected( sprite: impl Into<Sprite>, channel: impl Into<VertexAttribute>, ) -> SpriteChannelInfo
GetChannelInfo_Injected(crate::unity_engine::sprite::Sprite, crate::unity_engine::rendering::vertexattribute::VertexAttribute, *mutcrate::unity_engine::u2d::spritechannelinfo::SpriteChannelInfo) overload
Source§impl SpriteDataAccessExtensions
impl SpriteDataAccessExtensions
pub fn get_indices_info_method_info() -> &'static MethodInfo
pub fn get_channel_info_method_info() -> &'static MethodInfo
pub fn get_indices_info_injected_method_info() -> &'static MethodInfo
pub fn get_channel_info_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for SpriteDataAccessExtensions
impl Clone for SpriteDataAccessExtensions
Source§fn clone(&self) -> SpriteDataAccessExtensions
fn clone(&self) -> SpriteDataAccessExtensions
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SpriteDataAccessExtensions
impl FromIlInstance for SpriteDataAccessExtensions
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for SpriteDataAccessExtensions
impl IObject for SpriteDataAccessExtensions
impl ISpriteDataAccessExtensions for SpriteDataAccessExtensions
Auto Trait Implementations§
impl Freeze for SpriteDataAccessExtensions
impl RefUnwindSafe for SpriteDataAccessExtensions
impl !Send for SpriteDataAccessExtensions
impl !Sync for SpriteDataAccessExtensions
impl Unpin for SpriteDataAccessExtensions
impl UnwindSafe for SpriteDataAccessExtensions
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