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IButtonMethods

Trait IButtonMethods 

Source
pub trait IButtonMethods: IButton {
    // Provided methods
    fn ctor(self) { ... }
    fn get_on_click(self) -> Button_ButtonClickedEvent { ... }
    fn set_on_click(self, value: impl Into<Button_ButtonClickedEvent>) { ... }
    fn press(self) { ... }
    fn on_pointer_click(self, event_data: impl Into<PointerEventData>) { ... }
    fn on_submit(self, event_data: impl Into<BaseEventData>) { ... }
    fn on_finish_submit(self) -> IEnumerator { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn get_on_click(self) -> Button_ButtonClickedEvent

get_onClick() overload

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fn set_on_click(self, value: impl Into<Button_ButtonClickedEvent>)

set_onClick(crate::unity_engine::ui::button::Button_ButtonClickedEvent) overload

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fn press(self)

Press() overload

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fn on_pointer_click(self, event_data: impl Into<PointerEventData>)

OnPointerClick(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload

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fn on_submit(self, event_data: impl Into<BaseEventData>)

OnSubmit(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overload

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fn on_finish_submit(self) -> IEnumerator

OnFinishSubmit() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IButton> IButtonMethods for __T

Available on crate feature unity_engine-ui-button only.