pub trait ICanvasUpdateRegistry: IObject {
// Provided methods
fn m_performing_layout_update(self) -> bool { ... }
fn set_m_performing_layout_update(self, value: bool) { ... }
fn m_performing_graphic_update(self) -> bool { ... }
fn set_m_performing_graphic_update(self, value: bool) { ... }
fn m_canvas_update_profiler_strings(self) -> Array<Il2CppString> { ... }
fn set_m_canvas_update_profiler_strings(self, value: Array<Il2CppString>) { ... }
fn m_layout_rebuild_queue(self) -> IndexedSet_1<ICanvasElement> { ... }
fn set_m_layout_rebuild_queue(self, value: IndexedSet_1<ICanvasElement>) { ... }
fn m_graphic_rebuild_queue(self) -> IndexedSet_1<ICanvasElement> { ... }
fn set_m_graphic_rebuild_queue(self, value: IndexedSet_1<ICanvasElement>) { ... }
}Provided Methods§
fn m_performing_layout_update(self) -> bool
fn set_m_performing_layout_update(self, value: bool)
fn m_performing_graphic_update(self) -> bool
fn set_m_performing_graphic_update(self, value: bool)
fn m_canvas_update_profiler_strings(self) -> Array<Il2CppString>
fn set_m_canvas_update_profiler_strings(self, value: Array<Il2CppString>)
fn m_layout_rebuild_queue(self) -> IndexedSet_1<ICanvasElement>
fn set_m_layout_rebuild_queue(self, value: IndexedSet_1<ICanvasElement>)
fn m_graphic_rebuild_queue(self) -> IndexedSet_1<ICanvasElement>
fn set_m_graphic_rebuild_queue(self, value: IndexedSet_1<ICanvasElement>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.