pub struct ICanvasElement(/* private fields */);Expand description
IL2CPP class: UnityEngine.UI.ICanvasElement
Implementations§
Source§impl ICanvasElement
impl ICanvasElement
pub fn rebuild_method_info() -> &'static MethodInfo
pub fn get_transform_method_info() -> &'static MethodInfo
pub fn layout_complete_method_info() -> &'static MethodInfo
pub fn graphic_update_complete_method_info() -> &'static MethodInfo
pub fn is_destroyed_method_info() -> &'static MethodInfo
Source§impl ICanvasElement
impl ICanvasElement
Sourcepub unsafe fn rebuild(this: impl Into<IlInstance>, executing: CanvasUpdate)
pub unsafe fn rebuild(this: impl Into<IlInstance>, executing: CanvasUpdate)
Direct (non-virtual) call to ICanvasElement’s own Rebuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_transform(this: impl Into<IlInstance>) -> Transform
pub unsafe fn get_transform(this: impl Into<IlInstance>) -> Transform
Direct (non-virtual) call to ICanvasElement’s own get_transform. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn layout_complete(this: impl Into<IlInstance>)
pub unsafe fn layout_complete(this: impl Into<IlInstance>)
Direct (non-virtual) call to ICanvasElement’s own LayoutComplete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn graphic_update_complete(this: impl Into<IlInstance>)
pub unsafe fn graphic_update_complete(this: impl Into<IlInstance>)
Direct (non-virtual) call to ICanvasElement’s own GraphicUpdateComplete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_destroyed(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_destroyed(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to ICanvasElement’s own IsDestroyed. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ICanvasElement
impl ClassIdentity for ICanvasElement
Source§impl Clone for ICanvasElement
impl Clone for ICanvasElement
Source§fn clone(&self) -> ICanvasElement
fn clone(&self) -> ICanvasElement
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ICanvasElement
impl FromIlInstance for ICanvasElement
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for ICanvasElement
impl IICanvasElement for ICanvasElement
Auto Trait Implementations§
impl Freeze for ICanvasElement
impl RefUnwindSafe for ICanvasElement
impl !Send for ICanvasElement
impl !Sync for ICanvasElement
impl Unpin for ICanvasElement
impl UnwindSafe for ICanvasElement
Blanket Implementations§
§impl<T> Any for Twhere
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§impl<T> Cast for Twhere
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clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
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fn get_location_name(self) -> Il2CppStringwhere
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fn get_download_status(self) -> DownloadStatuswhere
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visited: HashSet_1<Object>,
) -> DownloadStatuswhere
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fn ctor_2(self, op: IAsyncOperation)where
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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
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fn acquire(self) -> AsyncOperationHandle_1<T0>where
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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
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fn get_debug_name(self) -> Il2CppStringwhere
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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
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fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
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fn get_hash_code(self) -> i32where
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fn wait_for_completion(self) -> T0where
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fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
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fn get_is_done(self) -> boolwhere
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fn get_status(self) -> AsyncOperationStatuswhere
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fn system_collections_i_enumerator_get_current(self) -> Objectwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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fn dispose(self)where
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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fn dispose(self)where
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fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
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fn ctor(self, set: HashSet_1<T0>)where
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fn dispose(self)where
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fn move_next(self) -> boolwhere
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fn get_current(self) -> T0where
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fn system_collections_i_enumerator_reset(self)where
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Source§impl<__T> IICanvasElementMethods for __Twhere
__T: IICanvasElement,
impl<__T> IICanvasElementMethods for __Twhere
__T: IICanvasElement,
Source§fn rebuild(self, executing: impl Into<CanvasUpdate>)
fn rebuild(self, executing: impl Into<CanvasUpdate>)
Rebuild(crate::unity_engine::ui::canvasupdate::CanvasUpdate) overloadSource§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn layout_complete(self)
fn layout_complete(self)
LayoutComplete() overloadSource§fn graphic_update_complete(self)
fn graphic_update_complete(self)
GraphicUpdateComplete() overloadSource§fn is_destroyed(self) -> bool
fn is_destroyed(self) -> bool
IsDestroyed() overload