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ISliderMethods

Trait ISliderMethods 

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pub trait ISliderMethods: ISlider {
Show 47 methods // Provided methods fn get_fill_rect(self) -> RectTransform { ... } fn set_fill_rect(self, value: impl Into<RectTransform>) { ... } fn get_handle_rect(self) -> RectTransform { ... } fn set_handle_rect(self, value: impl Into<RectTransform>) { ... } fn get_direction(self) -> Slider_Direction { ... } fn set_direction(self, value: impl Into<Slider_Direction>) { ... } fn get_min_value(self) -> f32 { ... } fn set_min_value(self, value: impl Into<f32>) { ... } fn get_max_value(self) -> f32 { ... } fn set_max_value(self, value: impl Into<f32>) { ... } fn get_whole_numbers(self) -> bool { ... } fn set_whole_numbers(self, value: impl Into<bool>) { ... } fn get_value(self) -> f32 { ... } fn set_value(self, value: impl Into<f32>) { ... } fn set_value_without_notify(self, input: impl Into<f32>) { ... } fn get_normalized_value(self) -> f32 { ... } fn set_normalized_value(self, value: impl Into<f32>) { ... } fn get_on_value_changed(self) -> Slider_SliderEvent { ... } fn set_on_value_changed(self, value: impl Into<Slider_SliderEvent>) { ... } fn get_step_size(self) -> f32 { ... } fn ctor(self) { ... } fn rebuild(self, executing: impl Into<CanvasUpdate>) { ... } fn layout_complete(self) { ... } fn graphic_update_complete(self) { ... } fn on_enable(self) { ... } fn on_disable(self) { ... } fn update(self) { ... } fn on_did_apply_animation_properties(self) { ... } fn update_cached_references(self) { ... } fn clamp_value(self, input: impl Into<f32>) -> f32 { ... } fn set(self, input: impl Into<f32>, send_callback: impl Into<bool>) { ... } fn on_rect_transform_dimensions_change(self) { ... } fn get_axis(self) -> Slider_Axis { ... } fn get_reverse_value(self) -> bool { ... } fn update_visuals(self) { ... } fn update_drag( self, event_data: impl Into<PointerEventData>, cam: impl Into<Camera>, ) { ... } fn may_drag(self, event_data: impl Into<PointerEventData>) -> bool { ... } fn on_pointer_down(self, event_data: impl Into<PointerEventData>) { ... } fn on_drag(self, event_data: impl Into<PointerEventData>) { ... } fn on_move(self, event_data: impl Into<AxisEventData>) { ... } fn find_selectable_on_left(self) -> Selectable { ... } fn find_selectable_on_right(self) -> Selectable { ... } fn find_selectable_on_up(self) -> Selectable { ... } fn find_selectable_on_down(self) -> Selectable { ... } fn on_initialize_potential_drag( self, event_data: impl Into<PointerEventData>, ) { ... } fn set_direction_2( self, direction: impl Into<Slider_Direction>, include_rect_layouts: impl Into<bool>, ) { ... } fn unity_engine_ui_i_canvas_element_get_transform(self) -> Transform { ... }
}

Provided Methods§

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fn get_fill_rect(self) -> RectTransform

get_fillRect() overload

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fn set_fill_rect(self, value: impl Into<RectTransform>)

set_fillRect(crate::unity_engine::recttransform::RectTransform) overload

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fn get_handle_rect(self) -> RectTransform

get_handleRect() overload

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fn set_handle_rect(self, value: impl Into<RectTransform>)

set_handleRect(crate::unity_engine::recttransform::RectTransform) overload

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fn get_direction(self) -> Slider_Direction

get_direction() overload

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fn set_direction(self, value: impl Into<Slider_Direction>)

set_direction(crate::unity_engine::ui::slider::Slider_Direction) overload

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fn get_min_value(self) -> f32

get_minValue() overload

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fn set_min_value(self, value: impl Into<f32>)

set_minValue(f32) overload

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fn get_max_value(self) -> f32

get_maxValue() overload

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fn set_max_value(self, value: impl Into<f32>)

set_maxValue(f32) overload

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fn get_whole_numbers(self) -> bool

get_wholeNumbers() overload

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fn set_whole_numbers(self, value: impl Into<bool>)

set_wholeNumbers(bool) overload

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fn get_value(self) -> f32

get_value() overload

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fn set_value(self, value: impl Into<f32>)

set_value(f32) overload

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fn set_value_without_notify(self, input: impl Into<f32>)

SetValueWithoutNotify(f32) overload

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fn get_normalized_value(self) -> f32

get_normalizedValue() overload

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fn set_normalized_value(self, value: impl Into<f32>)

set_normalizedValue(f32) overload

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fn get_on_value_changed(self) -> Slider_SliderEvent

get_onValueChanged() overload

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fn set_on_value_changed(self, value: impl Into<Slider_SliderEvent>)

set_onValueChanged(crate::unity_engine::ui::slider::Slider_SliderEvent) overload

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fn get_step_size(self) -> f32

get_stepSize() overload

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fn ctor(self)

.ctor() overload

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fn rebuild(self, executing: impl Into<CanvasUpdate>)

Rebuild(crate::unity_engine::ui::canvasupdate::CanvasUpdate) overload

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fn layout_complete(self)

LayoutComplete() overload

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fn graphic_update_complete(self)

GraphicUpdateComplete() overload

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fn on_enable(self)

OnEnable() overload

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fn on_disable(self)

OnDisable() overload

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fn update(self)

Update() overload

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fn on_did_apply_animation_properties(self)

OnDidApplyAnimationProperties() overload

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fn update_cached_references(self)

UpdateCachedReferences() overload

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fn clamp_value(self, input: impl Into<f32>) -> f32

ClampValue(f32) overload

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fn set(self, input: impl Into<f32>, send_callback: impl Into<bool>)

Set(f32, bool) overload

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fn on_rect_transform_dimensions_change(self)

OnRectTransformDimensionsChange() overload

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fn get_axis(self) -> Slider_Axis

get_axis() overload

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fn get_reverse_value(self) -> bool

get_reverseValue() overload

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fn update_visuals(self)

UpdateVisuals() overload

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fn update_drag( self, event_data: impl Into<PointerEventData>, cam: impl Into<Camera>, )

UpdateDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData, crate::unity_engine::camera::Camera) overload

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fn may_drag(self, event_data: impl Into<PointerEventData>) -> bool

MayDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload

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fn on_pointer_down(self, event_data: impl Into<PointerEventData>)

OnPointerDown(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload

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fn on_drag(self, event_data: impl Into<PointerEventData>)

OnDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload

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fn on_move(self, event_data: impl Into<AxisEventData>)

OnMove(crate::unity_engine::event_systems::axiseventdata::AxisEventData) overload

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fn find_selectable_on_left(self) -> Selectable

FindSelectableOnLeft() overload

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fn find_selectable_on_right(self) -> Selectable

FindSelectableOnRight() overload

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fn find_selectable_on_up(self) -> Selectable

FindSelectableOnUp() overload

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fn find_selectable_on_down(self) -> Selectable

FindSelectableOnDown() overload

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fn on_initialize_potential_drag(self, event_data: impl Into<PointerEventData>)

OnInitializePotentialDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload

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fn set_direction_2( self, direction: impl Into<Slider_Direction>, include_rect_layouts: impl Into<bool>, )

SetDirection(crate::unity_engine::ui::slider::Slider_Direction, bool) overload

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fn unity_engine_ui_i_canvas_element_get_transform(self) -> Transform

UnityEngine.UI.ICanvasElement.get_transform() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ISlider> ISliderMethods for __T

Available on crate feature unity_engine-ui-slider only.