pub struct UnityLogWriter(/* private fields */);Expand description
IL2CPP class: UnityEngine.UnityLogWriter
Inherits: TextWriter
Implementations§
Source§impl UnityLogWriter
impl UnityLogWriter
pub fn base(self) -> TextWriter
Source§impl UnityLogWriter
impl UnityLogWriter
Sourcepub fn write_string_to_unity_log(s: impl Into<Il2CppString>)
pub fn write_string_to_unity_log(s: impl Into<Il2CppString>)
WriteStringToUnityLog(::unity::Il2CppString) overload
Sourcepub fn write_string_to_unity_log_impl(s: impl Into<Il2CppString>)
pub fn write_string_to_unity_log_impl(s: impl Into<Il2CppString>)
WriteStringToUnityLogImpl(::unity::Il2CppString) overload
Source§impl UnityLogWriter
impl UnityLogWriter
pub fn write_string_to_unity_log_method_info() -> &'static MethodInfo
pub fn write_string_to_unity_log_impl_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn write_method_info() -> &'static MethodInfo
pub fn write_2_method_info() -> &'static MethodInfo
pub fn write_3_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl UnityLogWriter
impl UnityLogWriter
Sourcepub unsafe fn write(this: impl Into<IlInstance>, value: u16)
pub unsafe fn write(this: impl Into<IlInstance>, value: u16)
Direct (non-virtual) call to UnityLogWriter’s own Write. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn write_2(this: impl Into<IlInstance>, s: Il2CppString)
pub unsafe fn write_2(this: impl Into<IlInstance>, s: Il2CppString)
Direct (non-virtual) call to UnityLogWriter’s own Write. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn write_3(
this: impl Into<IlInstance>,
buffer: Array<u16>,
index: i32,
count: i32,
)
pub unsafe fn write_3( this: impl Into<IlInstance>, buffer: Array<u16>, index: i32, count: i32, )
Direct (non-virtual) call to UnityLogWriter’s own Write. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for UnityLogWriter
impl ClassIdentity for UnityLogWriter
Source§impl Clone for UnityLogWriter
impl Clone for UnityLogWriter
Source§fn clone(&self) -> UnityLogWriter
fn clone(&self) -> UnityLogWriter
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for UnityLogWriter
impl FromIlInstance for UnityLogWriter
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ITextWriter for UnityLogWriter
impl ITextWriter for UnityLogWriter
fn core_new_line(self) -> Array<u16>
fn set_core_new_line(self, value: Array<u16>)
impl Copy for UnityLogWriter
impl IUnityLogWriter for UnityLogWriter
Auto Trait Implementations§
impl Freeze for UnityLogWriter
impl RefUnwindSafe for UnityLogWriter
impl !Send for UnityLogWriter
impl !Sync for UnityLogWriter
impl Unpin for UnityLogWriter
impl UnwindSafe for UnityLogWriter
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WriteLine(u16) overloadSource§fn write_line_3(
self,
buffer: impl Into<Array<u16>>,
index: impl Into<i32>,
count: impl Into<i32>,
)
fn write_line_3( self, buffer: impl Into<Array<u16>>, index: impl Into<i32>, count: impl Into<i32>, )
WriteLine(::unity::Array<u16>, i32, i32) overloadSource§fn write_line_4(self, value: impl Into<Il2CppString>)
fn write_line_4(self, value: impl Into<Il2CppString>)
WriteLine(::unity::Il2CppString) overloadSource§fn write_line_5(self, format: impl Into<Il2CppString>, arg0: impl Into<Object>)
fn write_line_5(self, format: impl Into<Il2CppString>, arg0: impl Into<Object>)
WriteLine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn write_line_6(
self,
format: impl Into<Il2CppString>,
arg0: impl Into<Object>,
arg1: impl Into<Object>,
)
fn write_line_6( self, format: impl Into<Il2CppString>, arg0: impl Into<Object>, arg1: impl Into<Object>, )
WriteLine(::unity::Il2CppString, crate::system::object::Object, crate::system::object::Object) overload