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IVFXEventAttributeMethods

Trait IVFXEventAttributeMethods 

Source
pub trait IVFXEventAttributeMethods: IVFXEventAttribute {
    // Provided methods
    fn ctor(
        self,
        ptr: impl Into<IntPtr>,
        owner: impl Into<bool>,
        vfx_asset: impl Into<VisualEffectAsset>,
    ) { ... }
    fn internal_init_from_asset(self, vfx_asset: impl Into<VisualEffectAsset>) { ... }
    fn release(self) { ... }
    fn finalize(self) { ... }
    fn dispose(self) { ... }
}

Provided Methods§

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fn ctor( self, ptr: impl Into<IntPtr>, owner: impl Into<bool>, vfx_asset: impl Into<VisualEffectAsset>, )

.ctor(::unity::IntPtr, bool, crate::unity_engine::vfx::visualeffectasset::VisualEffectAsset) overload

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fn internal_init_from_asset(self, vfx_asset: impl Into<VisualEffectAsset>)

Internal_InitFromAsset(crate::unity_engine::vfx::visualeffectasset::VisualEffectAsset) overload

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fn release(self)

Release() overload

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fn finalize(self)

Finalize() overload

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fn dispose(self)

Dispose() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IVFXEventAttribute> IVFXEventAttributeMethods for __T

Available on crate feature unity_engine-vfx-vfxeventattribute only.