pub struct VisualEffectAsset(/* private fields */);Expand description
IL2CPP class: UnityEngine.VFX.VisualEffectAsset
Inherits: VisualEffectObject
Implementations§
Source§impl VisualEffectAsset
impl VisualEffectAsset
pub fn base(self) -> VisualEffectObject
Source§impl VisualEffectAsset
impl VisualEffectAsset
pub fn play_event_id() -> i32
pub fn set_play_event_id(value: i32)
pub fn stop_event_id() -> i32
pub fn set_stop_event_id(value: i32)
Source§impl VisualEffectAsset
impl VisualEffectAsset
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for VisualEffectAsset
impl ClassIdentity for VisualEffectAsset
Source§impl Clone for VisualEffectAsset
impl Clone for VisualEffectAsset
Source§fn clone(&self) -> VisualEffectAsset
fn clone(&self) -> VisualEffectAsset
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for VisualEffectAsset
impl FromIlInstance for VisualEffectAsset
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for VisualEffectAsset
impl IObject_2 for VisualEffectAsset
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for VisualEffectAsset
impl IObject for VisualEffectAsset
impl IVisualEffectAsset for VisualEffectAsset
impl IVisualEffectObject for VisualEffectAsset
Auto Trait Implementations§
impl Freeze for VisualEffectAsset
impl RefUnwindSafe for VisualEffectAsset
impl !Send for VisualEffectAsset
impl !Sync for VisualEffectAsset
impl Unpin for VisualEffectAsset
impl UnwindSafe for VisualEffectAsset
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