pub trait IVFXSpawnerStateMethods: IVFXSpawnerState {
// Provided methods
fn ctor(self, ptr: impl Into<IntPtr>, owner: impl Into<bool>) { ... }
fn set_wrap_value(self, ptr: impl Into<IntPtr>) { ... }
fn release(self) { ... }
fn finalize(self) { ... }
fn dispose(self) { ... }
}Provided Methods§
Sourcefn ctor(self, ptr: impl Into<IntPtr>, owner: impl Into<bool>)
fn ctor(self, ptr: impl Into<IntPtr>, owner: impl Into<bool>)
.ctor(::unity::IntPtr, bool) overload
Sourcefn set_wrap_value(self, ptr: impl Into<IntPtr>)
fn set_wrap_value(self, ptr: impl Into<IntPtr>)
SetWrapValue(::unity::IntPtr) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IVFXSpawnerState> IVFXSpawnerStateMethods for __T
Available on crate feature
unity_engine-vfx-vfxspawnerstate only.