Types and methods to query the state of
Unit
s in battle.
Methods to manipulate the XML databases.
Structures and wrappers to display various Dialogs to the player. Tied to the
ProcInst
system.
Methods related to the flow of maps and their scripting.
Structures representing a singular entry from the gamedata files in memory.
Utilities to display popup dialogues. Tied to the
ProcInst
system.
Methods and wrappers for game time.
Methods and wrappers to manipulate the settings of the player.
Methods to interact with the global savedata variables.
Methods to interact with the savedata variables.
Utility to force the game to reload the language MSBTs.
Types and methods used in the zoomed-out map view.
Methods, type and traits related to menus. Deeply tied with
ProcInst
.
Methods to manipulate and query the message system.
Utility to spawn a notification popup similar to the achievements.
Types and methods to read the state of the inputs.
Methods and traits related to the
ProcInst
system.
Types and methods to manipulate the script system for events.
Modules to manipulate and interact with the various Sequences of the game. Tied to the
ProcInst
system.
Wrappers to open and close a TitleBar when entering a menu.
Convenience methods to perform vibrations.