#[repr(C)]pub struct SystemString { /* private fields */ }
Expand description
Represents a C# String used by Il2Cpp.
It is rarely needed to manipulate this directly.
Prefer using Il2CppString
instead.
Trait Implementations§
source§impl Clone for SystemString
impl Clone for SystemString
source§fn clone(&self) -> SystemString
fn clone(&self) -> SystemString
Returns a copy of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for SystemString
impl RefUnwindSafe for SystemString
impl Send for SystemString
impl Sync for SystemString
impl Unpin for SystemString
impl UnwindSafe for SystemString
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)