pub trait IAnimalAccessCameraMethods: IAnimalAccessCamera {
// Provided methods
fn get_target(self) -> Vector3 { ... }
fn set_target(self, value: impl Into<Vector3>) { ... }
fn get_distance(self) -> f32 { ... }
fn set_distance(self, value: impl Into<f32>) { ... }
fn get_init_angle(self) -> f32 { ... }
fn set_init_angle(self, value: impl Into<f32>) { ... }
fn start(self) { ... }
fn update(self) { ... }
fn update_key(self) { ... }
fn commit(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_target(self) -> Vector3
fn get_target(self) -> Vector3
get_Target() overload
Sourcefn set_target(self, value: impl Into<Vector3>)
fn set_target(self, value: impl Into<Vector3>)
set_Target(crate::unity_engine::vector3::Vector3) overload
Sourcefn get_distance(self) -> f32
fn get_distance(self) -> f32
get_Distance() overload
Sourcefn set_distance(self, value: impl Into<f32>)
fn set_distance(self, value: impl Into<f32>)
set_Distance(f32) overload
Sourcefn get_init_angle(self) -> f32
fn get_init_angle(self) -> f32
get_InitAngle() overload
Sourcefn set_init_angle(self, value: impl Into<f32>)
fn set_init_angle(self, value: impl Into<f32>)
set_InitAngle(f32) overload
Sourcefn update_key(self)
fn update_key(self)
UpdateKey() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAnimalAccessCamera> IAnimalAccessCameraMethods for __T
Available on crate feature
app-animalaccesscamera only.