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IAnimalAccessCameraMethods

Trait IAnimalAccessCameraMethods 

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pub trait IAnimalAccessCameraMethods: IAnimalAccessCamera {
    // Provided methods
    fn get_target(self) -> Vector3 { ... }
    fn set_target(self, value: impl Into<Vector3>) { ... }
    fn get_distance(self) -> f32 { ... }
    fn set_distance(self, value: impl Into<f32>) { ... }
    fn get_init_angle(self) -> f32 { ... }
    fn set_init_angle(self, value: impl Into<f32>) { ... }
    fn start(self) { ... }
    fn update(self) { ... }
    fn update_key(self) { ... }
    fn commit(self) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_target(self) -> Vector3

get_Target() overload

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fn set_target(self, value: impl Into<Vector3>)

set_Target(crate::unity_engine::vector3::Vector3) overload

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fn get_distance(self) -> f32

get_Distance() overload

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fn set_distance(self, value: impl Into<f32>)

set_Distance(f32) overload

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fn get_init_angle(self) -> f32

get_InitAngle() overload

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fn set_init_angle(self, value: impl Into<f32>)

set_InitAngle(f32) overload

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fn start(self)

Start() overload

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fn update(self)

Update() overload

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fn update_key(self)

UpdateKey() overload

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fn commit(self)

Commit() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAnimalAccessCamera> IAnimalAccessCameraMethods for __T

Available on crate feature app-animalaccesscamera only.