Skip to main content

IBondLevelUpSkill

Trait IBondLevelUpSkill 

Source
pub trait IBondLevelUpSkill: IMonoBehaviour {
    // Provided methods
    fn m_skill(self) -> RingListSkillMenuItemContent { ... }
    fn set_m_skill(self, value: RingListSkillMenuItemContent) { ... }
    fn m_skill_detail_help(self) -> GameObject { ... }
    fn set_m_skill_detail_help(self, value: GameObject) { ... }
    fn m_skill_detail_setter(self) -> GameObject { ... }
    fn set_m_skill_detail_setter(self, value: GameObject) { ... }
    fn m_anim(self) -> Animator { ... }
    fn set_m_anim(self, value: Animator) { ... }
    fn m_next_menu_item(self) -> BasicMenuItem { ... }
    fn set_m_next_menu_item(self, value: BasicMenuItem) { ... }
    fn m_next_god(self) -> GodUnit { ... }
    fn set_m_next_god(self, value: GodUnit) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§