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IDebugLodVisualizer

Trait IDebugLodVisualizer 

Source
pub trait IDebugLodVisualizer: ISingletonMonoBehaviour_1<DebugLodVisualizer> {
    // Provided methods
    fn m_shader(self) -> Shader { ... }
    fn set_m_shader(self, value: Shader) { ... }
    fn m_backup(self) -> Dictionary_2<Renderer, Array<Material>> { ... }
    fn set_m_backup(self, value: Dictionary_2<Renderer, Array<Material>>) { ... }
    fn m_lod_index_prop(self) -> i32 { ... }
    fn set_m_lod_index_prop(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§