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IDragonRideTargetManager

Trait IDragonRideTargetManager 

Source
pub trait IDragonRideTargetManager: ISingletonClass_1<DragonRideTargetManager> {
Show 20 methods // Provided methods fn max_array_count(self) -> i32 { ... } fn set_max_array_count(self, value: i32) { ... } fn m_prefab(self) -> ResourceGameObject { ... } fn set_m_prefab(self, value: ResourceGameObject) { ... } fn m_reserve_target_parent(self) -> GameObject { ... } fn set_m_reserve_target_parent(self, value: GameObject) { ... } fn m_return_target_count(self) -> i32 { ... } fn set_m_return_target_count(self, value: i32) { ... } fn m_reserve_popup_parent(self) -> GameObject { ... } fn set_m_reserve_popup_parent(self, value: GameObject) { ... } fn m_return_popup_count(self) -> i32 { ... } fn set_m_return_popup_count(self, value: i32) { ... } fn m_target_array(self) -> Array<GameObject> { ... } fn set_m_target_array(self, value: Array<GameObject>) { ... } fn m_popup_array(self) -> Array<GameObject> { ... } fn set_m_popup_array(self, value: Array<GameObject>) { ... } fn m_obj_use_count(self) -> i32 { ... } fn set_m_obj_use_count(self, value: i32) { ... } fn m_popup_use_count(self) -> i32 { ... } fn set_m_popup_use_count(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§