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IEncountDataManagerMethods

Trait IEncountDataManagerMethods 

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pub trait IEncountDataManagerMethods: IEncountDataManager {
    // Provided methods
    fn on_create(self) { ... }
    fn on_dispose(self) { ... }
    fn get_weapons(
        self,
        rank: impl Into<i32>,
        weapon_mask: impl Into<WeaponMask>,
    ) -> Array<ItemData> { ... }
    fn get_normal_weapon(
        self,
        rank: impl Into<i32>,
        kinds: impl Into<Array<ItemData_Kinds>>,
    ) -> ItemData { ... }
    fn get_append_weapon_list(
        self,
        rank: impl Into<i32>,
        kinds: impl Into<Array<ItemData_Kinds>>,
    ) -> ItemData { ... }
    fn get_normal_weapon_array_list(
        self,
        rank: impl Into<i32>,
        kinds: impl Into<Array<ItemData_Kinds>>,
    ) -> StructDataArrayList_1<EncountWeaponCategoryData> { ... }
    fn get_data(
        self,
        rank: impl Into<i32>,
    ) -> StructDataArrayList_1<EncountEquipData> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn on_create(self)

OnCreate() overload

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fn on_dispose(self)

OnDispose() overload

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fn get_weapons( self, rank: impl Into<i32>, weapon_mask: impl Into<WeaponMask>, ) -> Array<ItemData>

GetWeapons(i32, crate::app::weaponmask::WeaponMask) overload

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fn get_normal_weapon( self, rank: impl Into<i32>, kinds: impl Into<Array<ItemData_Kinds>>, ) -> ItemData

GetNormalWeapon(i32, ::unity::Array<crate::app::itemdata::ItemData_Kinds>) overload

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fn get_append_weapon_list( self, rank: impl Into<i32>, kinds: impl Into<Array<ItemData_Kinds>>, ) -> ItemData

GetAppendWeaponList(i32, ::unity::Array<crate::app::itemdata::ItemData_Kinds>) overload

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fn get_normal_weapon_array_list( self, rank: impl Into<i32>, kinds: impl Into<Array<ItemData_Kinds>>, ) -> StructDataArrayList_1<EncountWeaponCategoryData>

GetNormalWeaponArrayList(i32, ::unity::Array<crate::app::itemdata::ItemData_Kinds>) overload

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fn get_data( self, rank: impl Into<i32>, ) -> StructDataArrayList_1<EncountEquipData>

GetData(i32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IEncountDataManager> IEncountDataManagerMethods for __T

Available on crate feature app-encountdatamanager only.