Skip to main content

IFleaMarketBuyRoot

Trait IFleaMarketBuyRoot 

Source
pub trait IFleaMarketBuyRoot: IMonoBehaviour {
Show 28 methods // Provided methods fn m_menu_object(self) -> GameObject { ... } fn set_m_menu_object(self, value: GameObject) { ... } fn m_holding_info_window_object(self) -> GameObject { ... } fn set_m_holding_info_window_object(self, value: GameObject) { ... } fn m_unit(self) -> Unit { ... } fn set_m_unit(self, value: Unit) { ... } fn m_flea_market_buy_menu(self) -> ItemShopBuyMenu { ... } fn set_m_flea_market_buy_menu(self, value: ItemShopBuyMenu) { ... } fn m_item_holding_info_window(self) -> ItemHoldingInfoWindow { ... } fn set_m_item_holding_info_window(self, value: ItemHoldingInfoWindow) { ... } fn m_return_event_handler(self) -> FleaMarketBuyRoot_ReturnEventHandler { ... } fn set_m_return_event_handler( self, value: FleaMarketBuyRoot_ReturnEventHandler, ) { ... } fn m_unit_item(self) -> UnitItem { ... } fn set_m_unit_item(self, value: UnitItem) { ... } fn m_item_data(self) -> ItemData { ... } fn set_m_item_data(self, value: ItemData) { ... } fn m_is_sending_item_to_transporter(self) -> bool { ... } fn set_m_is_sending_item_to_transporter(self, value: bool) { ... } fn m_is_sending_unit_item(self) -> bool { ... } fn set_m_is_sending_unit_item(self, value: bool) { ... } fn m_sending_unit_item_index(self) -> i32 { ... } fn set_m_sending_unit_item_index(self, value: i32) { ... } fn m_is_discarding_transporter_item(self) -> bool { ... } fn set_m_is_discarding_transporter_item(self, value: bool) { ... } fn m_discarding_transporter_item_index(self) -> i32 { ... } fn set_m_discarding_transporter_item_index(self, value: i32) { ... } fn m_is_enabled_voice(self) -> bool { ... } fn set_m_is_enabled_voice(self, value: bool) { ... }
}

Provided Methods§

Source

fn m_menu_object(self) -> GameObject

Source

fn set_m_menu_object(self, value: GameObject)

Source

fn m_holding_info_window_object(self) -> GameObject

Source

fn set_m_holding_info_window_object(self, value: GameObject)

Source

fn m_unit(self) -> Unit

Source

fn set_m_unit(self, value: Unit)

Source

fn m_flea_market_buy_menu(self) -> ItemShopBuyMenu

Source

fn set_m_flea_market_buy_menu(self, value: ItemShopBuyMenu)

Source

fn m_item_holding_info_window(self) -> ItemHoldingInfoWindow

Source

fn set_m_item_holding_info_window(self, value: ItemHoldingInfoWindow)

Source

fn m_return_event_handler(self) -> FleaMarketBuyRoot_ReturnEventHandler

Source

fn set_m_return_event_handler(self, value: FleaMarketBuyRoot_ReturnEventHandler)

Source

fn m_unit_item(self) -> UnitItem

Source

fn set_m_unit_item(self, value: UnitItem)

Source

fn m_item_data(self) -> ItemData

Source

fn set_m_item_data(self, value: ItemData)

Source

fn m_is_sending_item_to_transporter(self) -> bool

Source

fn set_m_is_sending_item_to_transporter(self, value: bool)

Source

fn m_is_sending_unit_item(self) -> bool

Source

fn set_m_is_sending_unit_item(self, value: bool)

Source

fn m_sending_unit_item_index(self) -> i32

Source

fn set_m_sending_unit_item_index(self, value: i32)

Source

fn m_is_discarding_transporter_item(self) -> bool

Source

fn set_m_is_discarding_transporter_item(self, value: bool)

Source

fn m_discarding_transporter_item_index(self) -> i32

Source

fn set_m_discarding_transporter_item_index(self, value: i32)

Source

fn m_is_enabled_voice(self) -> bool

Source

fn set_m_is_enabled_voice(self, value: bool)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§