pub trait IFleaMarketBuyRoot: IMonoBehaviour {
Show 28 methods
// Provided methods
fn m_menu_object(self) -> GameObject { ... }
fn set_m_menu_object(self, value: GameObject) { ... }
fn m_holding_info_window_object(self) -> GameObject { ... }
fn set_m_holding_info_window_object(self, value: GameObject) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_flea_market_buy_menu(self) -> ItemShopBuyMenu { ... }
fn set_m_flea_market_buy_menu(self, value: ItemShopBuyMenu) { ... }
fn m_item_holding_info_window(self) -> ItemHoldingInfoWindow { ... }
fn set_m_item_holding_info_window(self, value: ItemHoldingInfoWindow) { ... }
fn m_return_event_handler(self) -> FleaMarketBuyRoot_ReturnEventHandler { ... }
fn set_m_return_event_handler(
self,
value: FleaMarketBuyRoot_ReturnEventHandler,
) { ... }
fn m_unit_item(self) -> UnitItem { ... }
fn set_m_unit_item(self, value: UnitItem) { ... }
fn m_item_data(self) -> ItemData { ... }
fn set_m_item_data(self, value: ItemData) { ... }
fn m_is_sending_item_to_transporter(self) -> bool { ... }
fn set_m_is_sending_item_to_transporter(self, value: bool) { ... }
fn m_is_sending_unit_item(self) -> bool { ... }
fn set_m_is_sending_unit_item(self, value: bool) { ... }
fn m_sending_unit_item_index(self) -> i32 { ... }
fn set_m_sending_unit_item_index(self, value: i32) { ... }
fn m_is_discarding_transporter_item(self) -> bool { ... }
fn set_m_is_discarding_transporter_item(self, value: bool) { ... }
fn m_discarding_transporter_item_index(self) -> i32 { ... }
fn set_m_discarding_transporter_item_index(self, value: i32) { ... }
fn m_is_enabled_voice(self) -> bool { ... }
fn set_m_is_enabled_voice(self, value: bool) { ... }
}Provided Methods§
fn m_holding_info_window_object(self) -> GameObject
fn set_m_holding_info_window_object(self, value: GameObject)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_item_holding_info_window(self) -> ItemHoldingInfoWindow
fn set_m_item_holding_info_window(self, value: ItemHoldingInfoWindow)
fn m_return_event_handler(self) -> FleaMarketBuyRoot_ReturnEventHandler
fn set_m_return_event_handler(self, value: FleaMarketBuyRoot_ReturnEventHandler)
fn m_unit_item(self) -> UnitItem
fn set_m_unit_item(self, value: UnitItem)
fn m_item_data(self) -> ItemData
fn set_m_item_data(self, value: ItemData)
fn m_is_sending_item_to_transporter(self) -> bool
fn set_m_is_sending_item_to_transporter(self, value: bool)
fn m_is_sending_unit_item(self) -> bool
fn set_m_is_sending_unit_item(self, value: bool)
fn m_sending_unit_item_index(self) -> i32
fn set_m_sending_unit_item_index(self, value: i32)
fn m_is_discarding_transporter_item(self) -> bool
fn set_m_is_discarding_transporter_item(self, value: bool)
fn m_discarding_transporter_item_index(self) -> i32
fn set_m_discarding_transporter_item_index(self, value: i32)
fn m_is_enabled_voice(self) -> bool
fn set_m_is_enabled_voice(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.