pub struct GmapCinemachineController(/* private fields */);Expand description
IL2CPP class: App.GmapCinemachineController
Inherits: Object
Implementations§
Source§impl GmapCinemachineController
impl GmapCinemachineController
pub fn ctor_method_info() -> &'static MethodInfo
pub fn set_position_method_info() -> &'static MethodInfo
pub fn move_method_info() -> &'static MethodInfo
pub fn set_method_info() -> &'static MethodInfo
pub fn is_move_finished_method_info() -> &'static MethodInfo
pub fn get_finished_type_method_info() -> &'static MethodInfo
pub fn enable_method_info() -> &'static MethodInfo
pub fn disable_method_info() -> &'static MethodInfo
pub fn get_normalized_path_position_method_info() -> &'static MethodInfo
pub fn get_path_position_method_info() -> &'static MethodInfo
pub fn set_path_position_method_info() -> &'static MethodInfo
pub fn get_path_length_method_info() -> &'static MethodInfo
Source§impl GmapCinemachineController
impl GmapCinemachineController
Sourcepub fn new(carrier: GameObject) -> Self
pub fn new(carrier: GameObject) -> Self
.ctor(crate::unity_engine::gameobject::GameObject) — overload selector
Trait Implementations§
Source§impl Clone for GmapCinemachineController
impl Clone for GmapCinemachineController
Source§fn clone(&self) -> GmapCinemachineController
fn clone(&self) -> GmapCinemachineController
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for GmapCinemachineController
impl FromIlInstance for GmapCinemachineController
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGmapCinemachineController for GmapCinemachineController
impl IGmapCinemachineController for GmapCinemachineController
fn m_carrier(self) -> GameObject
fn set_m_carrier(self, value: GameObject)
impl Copy for GmapCinemachineController
impl IObject for GmapCinemachineController
Auto Trait Implementations§
impl Freeze for GmapCinemachineController
impl RefUnwindSafe for GmapCinemachineController
impl !Send for GmapCinemachineController
impl !Sync for GmapCinemachineController
impl Unpin for GmapCinemachineController
impl UnwindSafe for GmapCinemachineController
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§impl<T> Cast for Twhere
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Source§impl<__T> IGmapCinemachineControllerMethods for __Twhere
__T: IGmapCinemachineController,
impl<__T> IGmapCinemachineControllerMethods for __Twhere
__T: IGmapCinemachineController,
Source§fn ctor(self, carrier: impl Into<GameObject>)
fn ctor(self, carrier: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overloadSource§fn set_position(self, pos: impl Into<Vector3>)
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fn is_move_finished(self, is_forward: impl Into<bool>) -> bool
IsMoveFinished(bool) overloadSource§fn get_finished_type(self) -> GmapCinemachineController_PointType
fn get_finished_type(self) -> GmapCinemachineController_PointType
GetFinishedType() overloadSource§fn get_normalized_path_position(self) -> f32
fn get_normalized_path_position(self) -> f32
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