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IHubBalloon

Trait IHubBalloon 

Source
pub trait IHubBalloon: IMonoBehaviour {
Show 20 methods // Provided methods fn m_propety_to_id(self) -> i32 { ... } fn set_m_propety_to_id(self, value: i32) { ... } fn m_talk_default(self) -> GameObject { ... } fn set_m_talk_default(self, value: GameObject) { ... } fn m_talk_chapter(self) -> GameObject { ... } fn set_m_talk_chapter(self, value: GameObject) { ... } fn m_talk_reliance(self) -> GameObject { ... } fn set_m_talk_reliance(self, value: GameObject) { ... } fn m_renderer_list(self) -> Array<Renderer> { ... } fn set_m_renderer_list(self, value: Array<Renderer>) { ... } fn m_materials(self) -> Array<Material> { ... } fn set_m_materials(self, value: Array<Material>) { ... } fn m_alpha(self) -> f32 { ... } fn set_m_alpha(self, value: f32) { ... } fn m_talk_default_active(self) -> bool { ... } fn set_m_talk_default_active(self, value: bool) { ... } fn m_talk_chapter_active(self) -> bool { ... } fn set_m_talk_chapter_active(self, value: bool) { ... } fn m_talk_reliance_active(self) -> bool { ... } fn set_m_talk_reliance_active(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§