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IHubMoveStateMoveSplineLoop

Trait IHubMoveStateMoveSplineLoop 

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pub trait IHubMoveStateMoveSplineLoop: IHubMoveState {
Show 16 methods // Provided methods fn m_unit(self) -> HubUnitController { ... } fn set_m_unit(self, value: HubUnitController) { ... } fn m_data(self) -> Array<Vector3> { ... } fn set_m_data(self, value: Array<Vector3>) { ... } fn m_term(self) -> f32 { ... } fn set_m_term(self, value: f32) { ... } fn m_body_anim(self) -> Il2CppString { ... } fn set_m_body_anim(self, value: Il2CppString) { ... } fn m_face_anim(self) -> Il2CppString { ... } fn set_m_face_anim(self, value: Il2CppString) { ... } fn m_is_turn(self) -> bool { ... } fn set_m_is_turn(self, value: bool) { ... } fn m_resume(self) -> bool { ... } fn set_m_resume(self, value: bool) { ... } fn m_speed(self) -> f32 { ... } fn set_m_speed(self, value: f32) { ... }
}

Provided Methods§

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fn m_unit(self) -> HubUnitController

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fn set_m_unit(self, value: HubUnitController)

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fn m_data(self) -> Array<Vector3>

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fn set_m_data(self, value: Array<Vector3>)

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fn m_term(self) -> f32

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fn set_m_term(self, value: f32)

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fn m_body_anim(self) -> Il2CppString

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fn set_m_body_anim(self, value: Il2CppString)

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fn m_face_anim(self) -> Il2CppString

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fn set_m_face_anim(self, value: Il2CppString)

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fn m_is_turn(self) -> bool

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fn set_m_is_turn(self, value: bool)

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fn m_resume(self) -> bool

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fn set_m_resume(self, value: bool)

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fn m_speed(self) -> f32

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fn set_m_speed(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§