pub struct HubMoveStateMoveSplineLoop(/* private fields */);Expand description
IL2CPP class: App.HubMoveStateMoveSplineLoop
Inherits: HubMoveState
Implementations§
Source§impl HubMoveStateMoveSplineLoop
impl HubMoveStateMoveSplineLoop
pub fn base(self) -> HubMoveState
Source§impl HubMoveStateMoveSplineLoop
impl HubMoveStateMoveSplineLoop
pub fn ctor_method_info() -> &'static MethodInfo
pub fn is_end_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn on_draw_gizmos_method_info() -> &'static MethodInfo
Source§impl HubMoveStateMoveSplineLoop
impl HubMoveStateMoveSplineLoop
Sourcepub unsafe fn is_end(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_end(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to HubMoveStateMoveSplineLoop’s own IsEnd. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn start(this: impl Into<IlInstance>, resume: bool)
pub unsafe fn start(this: impl Into<IlInstance>, resume: bool)
Direct (non-virtual) call to HubMoveStateMoveSplineLoop’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update(this: impl Into<IlInstance>)
pub unsafe fn update(this: impl Into<IlInstance>)
Direct (non-virtual) call to HubMoveStateMoveSplineLoop’s own Update. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_draw_gizmos(this: impl Into<IlInstance>)
pub unsafe fn on_draw_gizmos(this: impl Into<IlInstance>)
Direct (non-virtual) call to HubMoveStateMoveSplineLoop’s own OnDrawGizmos. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl HubMoveStateMoveSplineLoop
impl HubMoveStateMoveSplineLoop
Sourcepub fn new(
unit: HubUnitController,
data: Array<Vector3>,
body_anim: Il2CppString,
face_anim: Il2CppString,
is_turn: bool,
speed: f32,
) -> Self
pub fn new( unit: HubUnitController, data: Array<Vector3>, body_anim: Il2CppString, face_anim: Il2CppString, is_turn: bool, speed: f32, ) -> Self
.ctor(crate::app::hubunitcontroller::HubUnitController, ::unity::Array<crate::unity_engine::vector3::Vector3>, ::unity::Il2CppString, ::unity::Il2CppString, bool, f32) — overload selector
Trait Implementations§
Source§impl Clone for HubMoveStateMoveSplineLoop
impl Clone for HubMoveStateMoveSplineLoop
Source§fn clone(&self) -> HubMoveStateMoveSplineLoop
fn clone(&self) -> HubMoveStateMoveSplineLoop
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for HubMoveStateMoveSplineLoop
impl FromIlInstance for HubMoveStateMoveSplineLoop
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IHubMoveStateMoveSplineLoop for HubMoveStateMoveSplineLoop
impl IHubMoveStateMoveSplineLoop for HubMoveStateMoveSplineLoop
fn m_unit(self) -> HubUnitController
fn set_m_unit(self, value: HubUnitController)
fn m_data(self) -> Array<Vector3>
fn set_m_data(self, value: Array<Vector3>)
fn m_term(self) -> f32
fn set_m_term(self, value: f32)
fn m_body_anim(self) -> Il2CppString
fn set_m_body_anim(self, value: Il2CppString)
fn m_face_anim(self) -> Il2CppString
fn set_m_face_anim(self, value: Il2CppString)
fn m_is_turn(self) -> bool
fn set_m_is_turn(self, value: bool)
fn m_resume(self) -> bool
fn set_m_resume(self, value: bool)
fn m_speed(self) -> f32
fn set_m_speed(self, value: f32)
impl Copy for HubMoveStateMoveSplineLoop
impl IHubMoveState for HubMoveStateMoveSplineLoop
impl IObject for HubMoveStateMoveSplineLoop
Auto Trait Implementations§
impl Freeze for HubMoveStateMoveSplineLoop
impl RefUnwindSafe for HubMoveStateMoveSplineLoop
impl !Send for HubMoveStateMoveSplineLoop
impl !Sync for HubMoveStateMoveSplineLoop
impl Unpin for HubMoveStateMoveSplineLoop
impl UnwindSafe for HubMoveStateMoveSplineLoop
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Source§impl<__T> IHubMoveStateMethods for __Twhere
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Source§impl<__T> IHubMoveStateMoveSplineLoopMethods for __Twhere
__T: IHubMoveStateMoveSplineLoop,
impl<__T> IHubMoveStateMoveSplineLoopMethods for __Twhere
__T: IHubMoveStateMoveSplineLoop,
Source§fn ctor(
self,
unit: impl Into<HubUnitController>,
data: impl Into<Array<Vector3>>,
body_anim: impl Into<Il2CppString>,
face_anim: impl Into<Il2CppString>,
is_turn: impl Into<bool>,
speed: impl Into<f32>,
)
fn ctor( self, unit: impl Into<HubUnitController>, data: impl Into<Array<Vector3>>, body_anim: impl Into<Il2CppString>, face_anim: impl Into<Il2CppString>, is_turn: impl Into<bool>, speed: impl Into<f32>, )
.ctor(crate::app::hubunitcontroller::HubUnitController, ::unity::Array<crate::unity_engine::vector3::Vector3>, ::unity::Il2CppString, ::unity::Il2CppString, bool, f32) overloadSource§fn on_draw_gizmos(self)
fn on_draw_gizmos(self)
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