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MapCursor

Struct MapCursor 

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pub struct MapCursor(/* private fields */);
Expand description

IL2CPP class: App.MapCursor Inherits: SingletonClass_1<crate::app::mapcursor::MapCursor>

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impl MapCursor

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impl MapCursor

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impl MapCursor

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pub fn get_cursor_mind() -> MapMind_Type

GetCursorMind() overload

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pub fn set_cursor_mind(mind: impl Into<MapMind_Type>)

SetCursorMind(crate::app::mapmind::MapMind_Type) overload

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pub fn get_camera_tilt(mode: impl Into<MapCursor_DistanceMode>) -> f32

GetCameraTilt(crate::app::mapcursor::MapCursor_DistanceMode) overload

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pub fn get_camera_tilt_clamp(mode: impl Into<MapCursor_DistanceMode>) -> f32

GetCameraTiltClamp(crate::app::mapcursor::MapCursor_DistanceMode) overload

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pub fn get_camera_tilt_2(ratio: impl Into<f32>) -> f32

GetCameraTilt(f32) overload

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pub fn get_camera_tilt_min() -> f32

GetCameraTiltMin() overload

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pub fn get_camera_tilt_max() -> f32

GetCameraTiltMax() overload

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pub fn get_camera_distance(mode: impl Into<MapCursor_DistanceMode>) -> f32

GetCameraDistance(crate::app::mapcursor::MapCursor_DistanceMode) overload

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pub fn get_camera_tilt_clamp_2( value: impl Into<f32>, is_margin: impl Into<bool>, ) -> f32

GetCameraTiltClamp(f32, bool) overload

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pub fn get_camera_tilt_rate(tilt: impl Into<f32>) -> f32

GetCameraTiltRate(f32) overload

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pub fn get_camera_distance_mode(tilt: impl Into<f32>) -> MapCursor_DistanceMode

GetCameraDistanceMode(f32) overload

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pub fn is_change_cursor_top() -> bool

IsChangeCursorTop() overload

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pub fn is_change_cursor_bottom() -> bool

IsChangeCursorBottom() overload

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pub fn set_cursor_top(mind: impl Into<MapMind_Type>)

SetCursorTop(crate::app::mapmind::MapMind_Type) overload

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pub fn apply_cursor_top(new_cursor_top: impl Into<MapCursor_CursorTopType>)

ApplyCursorTop(crate::app::mapcursor::MapCursor_CursorTopType) overload

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pub fn get_map_pointer_transform( type: impl Into<MapCursor_CursorTopType>, ) -> Transform

GetMapPointerTransform(crate::app::mapcursor::MapCursor_CursorTopType) overload

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pub fn set_active(game_object: impl Into<GameObject>, value: impl Into<bool>)

SetActive(crate::unity_engine::gameobject::GameObject, bool) overload

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pub fn play_cursor_anim()

PlayCursorAnim() overload

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pub fn play_cursor_top_anim()

PlayCursorTopAnim() overload

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pub fn play_cursor_bottom_anim()

PlayCursorBottomAnim() overload

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pub fn setup()

Setup() overload

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pub fn get_cursor_unit() -> Unit

GetCursorUnit() overload

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pub fn get_x() -> i32

GetX() overload

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pub fn get_z() -> i32

GetZ() overload

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pub fn get_no_clamp_x() -> i32

GetNoClampX() overload

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pub fn get_no_clamp_z() -> i32

GetNoClampZ() overload

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pub fn set( x: impl Into<i32>, z: impl Into<i32>, speed: impl Into<f32>, is_update_enter_pos: impl Into<bool>, )

Set(i32, i32, f32, bool) overload

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pub fn set_2( unit: impl Into<Unit>, speed: impl Into<f32>, is_update_enter_pos: impl Into<bool>, )

Set(crate::app::unit::Unit, f32, bool) overload

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pub fn set_3( pos: impl Into<Vector3>, speed: impl Into<f32>, is_update_enter_pos: impl Into<bool>, )

Set(crate::unity_engine::vector3::Vector3, f32, bool) overload

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pub fn try_set( pos: impl Into<Vector3>, speed: impl Into<f32>, is_update_enter_pos: impl Into<bool>, ) -> bool

TrySet(crate::unity_engine::vector3::Vector3, f32, bool) overload

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pub fn instant()

Instant() overload

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pub fn show()

Show() overload

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pub fn hide()

Hide() overload

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pub fn is_visible() -> bool

IsVisible() overload

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pub fn set_visible(enable: impl Into<bool>)

SetVisible(bool) overload

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pub fn play_camera_move_se()

PlayCameraMoveSe() overload

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pub fn stop_camera_move_se()

StopCameraMoveSe() overload

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pub fn get_distance_mode() -> MapCursor_DistanceMode

GetDistanceMode() overload

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pub fn set_distance_mode(mode: impl Into<MapCursor_DistanceMode>)

SetDistanceMode(crate::app::mapcursor::MapCursor_DistanceMode) overload

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pub fn set_distance_scale(scale: impl Into<f32>)

SetDistanceScale(f32) overload

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pub fn get_distance_rate_for_sound() -> f32

GetDistanceRateForSound() overload

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pub fn get_map_cursor_move_type() -> GameConfig_MapCursorMoveTyep

GetMapCursorMoveType() overload

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pub fn set_map_cursor_move_type(type: impl Into<GameConfig_MapCursorMoveTyep>)

SetMapCursorMoveType(crate::app::gameconfig::GameConfig_MapCursorMoveTyep) overload

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pub fn get_is_lock_move_type() -> bool

get_IsLockMoveType() overload

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pub fn set_is_lock_move_type(value: impl Into<bool>)

set_IsLockMoveType(bool) overload

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pub fn get_rotate() -> Vector3

GetRotate() overload

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pub fn get_pos() -> Vector3

GetPos() overload

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pub fn get_enter_pos() -> Vector3

GetEnterPos() overload

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pub fn set_enter_pos(pos: impl Into<Vector3>)

SetEnterPos(crate::unity_engine::vector3::Vector3) overload

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pub fn tick()

Tick() overload

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pub fn tick_move(is_trigger: impl Into<bool>)

TickMove(bool) overload

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pub fn tick_rotate()

TickRotate() overload

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pub fn cctor()

.cctor() overload

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impl MapCursor

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pub fn get_cursor_mind_method_info() -> &'static MethodInfo

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pub fn set_cursor_mind_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_clamp_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_2_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_min_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_max_method_info() -> &'static MethodInfo

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pub fn get_camera_distance_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_clamp_2_method_info() -> &'static MethodInfo

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pub fn get_camera_tilt_rate_method_info() -> &'static MethodInfo

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pub fn get_camera_distance_mode_method_info() -> &'static MethodInfo

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pub fn get_camera_distance_2_method_info() -> &'static MethodInfo

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pub fn get_camera_rotate_method_info() -> &'static MethodInfo

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pub fn get_back_mode_method_info() -> &'static MethodInfo

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pub fn get_zoom_mode_method_info() -> &'static MethodInfo

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pub fn get_next_mode_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn on_tick_method_info() -> &'static MethodInfo

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pub fn on_update_method_info() -> &'static MethodInfo

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pub fn toggle_cursor_move_size_method_info() -> &'static MethodInfo

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pub fn calc_cursor_top_pos_method_info() -> &'static MethodInfo

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pub fn calc_cursor_bottom_pos_method_info() -> &'static MethodInfo

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pub fn is_change_cursor_top_method_info() -> &'static MethodInfo

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pub fn is_change_cursor_bottom_method_info() -> &'static MethodInfo

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pub fn get_cursor_time_method_info() -> &'static MethodInfo

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pub fn get_cursor_speed_method_info() -> &'static MethodInfo

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pub fn get_move_pos_method_info() -> &'static MethodInfo

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pub fn get_move_pos_2_method_info() -> &'static MethodInfo

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pub fn get_digital_move_method_info() -> &'static MethodInfo

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pub fn set_cursor_top_method_info() -> &'static MethodInfo

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pub fn apply_cursor_top_method_info() -> &'static MethodInfo

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pub fn get_map_pointer_transform_method_info() -> &'static MethodInfo

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pub fn set_active_method_info() -> &'static MethodInfo

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pub fn play_cursor_anim_method_info() -> &'static MethodInfo

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pub fn play_cursor_top_anim_method_info() -> &'static MethodInfo

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pub fn play_cursor_bottom_anim_method_info() -> &'static MethodInfo

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pub fn try_border_sound_method_info() -> &'static MethodInfo

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pub fn calc_digital_move_method_info() -> &'static MethodInfo

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pub fn calc_analog_move_method_info() -> &'static MethodInfo

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pub fn update_enter_pos_method_info() -> &'static MethodInfo

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pub fn reset_enter_pos_method_info() -> &'static MethodInfo

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pub fn adjust_position_method_info() -> &'static MethodInfo

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pub fn tick_input_reset_method_info() -> &'static MethodInfo

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pub fn tick_input_move_method_info() -> &'static MethodInfo

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pub fn try_play_camera_move_se_method_info() -> &'static MethodInfo

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pub fn try_stop_camera_move_se_method_info() -> &'static MethodInfo

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pub fn tick_input_rotate_method_info() -> &'static MethodInfo

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pub fn tick_input_danger_method_info() -> &'static MethodInfo

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pub fn commit_camera_method_info() -> &'static MethodInfo

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pub fn commit_camera_position_method_info() -> &'static MethodInfo

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pub fn commit_camera_rotate_method_info() -> &'static MethodInfo

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pub fn update_position_method_info() -> &'static MethodInfo

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pub fn clamp_position_method_info() -> &'static MethodInfo

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pub fn setup_method_info() -> &'static MethodInfo

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pub fn get_cursor_unit_method_info() -> &'static MethodInfo

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pub fn get_x_method_info() -> &'static MethodInfo

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pub fn get_z_method_info() -> &'static MethodInfo

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pub fn get_no_clamp_x_method_info() -> &'static MethodInfo

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pub fn get_no_clamp_z_method_info() -> &'static MethodInfo

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pub fn set_method_info() -> &'static MethodInfo

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pub fn set_2_method_info() -> &'static MethodInfo

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pub fn set_3_method_info() -> &'static MethodInfo

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pub fn try_set_method_info() -> &'static MethodInfo

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pub fn instant_method_info() -> &'static MethodInfo

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pub fn set_color_method_info() -> &'static MethodInfo

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pub fn set_color_2_method_info() -> &'static MethodInfo

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pub fn get_color_method_info() -> &'static MethodInfo

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pub fn show_method_info() -> &'static MethodInfo

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pub fn hide_method_info() -> &'static MethodInfo

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pub fn is_visible_method_info() -> &'static MethodInfo

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pub fn set_visible_method_info() -> &'static MethodInfo

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pub fn instant_impl_method_info() -> &'static MethodInfo

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pub fn set_impl_method_info() -> &'static MethodInfo

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pub fn update_visible_method_info() -> &'static MethodInfo

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pub fn play_camera_move_se_method_info() -> &'static MethodInfo

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pub fn stop_camera_move_se_method_info() -> &'static MethodInfo

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pub fn get_distance_mode_method_info() -> &'static MethodInfo

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pub fn set_distance_mode_method_info() -> &'static MethodInfo

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pub fn set_distance_scale_method_info() -> &'static MethodInfo

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pub fn get_distance_rate_for_sound_method_info() -> &'static MethodInfo

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pub fn get_map_cursor_move_type_method_info() -> &'static MethodInfo

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pub fn set_map_cursor_move_type_method_info() -> &'static MethodInfo

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pub fn get_is_lock_move_type_method_info() -> &'static MethodInfo

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pub fn set_is_lock_move_type_method_info() -> &'static MethodInfo

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pub fn get_rotate_method_info() -> &'static MethodInfo

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pub fn get_pos_method_info() -> &'static MethodInfo

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pub fn get_enter_pos_method_info() -> &'static MethodInfo

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pub fn set_enter_pos_method_info() -> &'static MethodInfo

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pub fn tick_method_info() -> &'static MethodInfo

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pub fn tick_move_method_info() -> &'static MethodInfo

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pub fn tick_rotate_method_info() -> &'static MethodInfo

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pub fn on_bind_method_info() -> &'static MethodInfo

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pub fn on_unbind_method_info() -> &'static MethodInfo

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pub fn get_version_method_info() -> &'static MethodInfo

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pub fn on_serialize_method_info() -> &'static MethodInfo

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pub fn on_deserialize_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl MapCursor

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pub unsafe fn on_tick(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapCursor’s own OnTick. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_update(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapCursor’s own OnUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_bind(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapCursor’s own OnBind. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_unbind(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapCursor’s own OnUnbind. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_version(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to MapCursor’s own get_Version. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)

Direct (non-virtual) call to MapCursor’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )

Direct (non-virtual) call to MapCursor’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl MapCursor

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for MapCursor

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "MapCursor"

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fn class() -> Class

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impl Clone for MapCursor

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fn clone(&self) -> MapCursor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for MapCursor

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IMapCursor for MapCursor

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fn m_pos(self) -> Vector3

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fn set_m_pos(self, value: Vector3)

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fn m_old_pos(self) -> Vector3

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fn set_m_old_pos(self, value: Vector3)

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fn m_orig_pos(self) -> Vector3

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fn set_m_orig_pos(self, value: Vector3)

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fn m_rotate(self) -> Vector3

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fn set_m_rotate(self, value: Vector3)

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fn m_move(self) -> Vector3

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fn set_m_move(self, value: Vector3)

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fn m_enter_pos(self) -> Vector3

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fn set_m_enter_pos(self, value: Vector3)

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fn m_move_count(self) -> i32

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fn set_m_move_count(self, value: i32)

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fn m_is_rotate_x_sound_playing(self) -> bool

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fn set_m_is_rotate_x_sound_playing(self, value: bool)

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fn m_cursor_icon_bill(self) -> Transform

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fn set_m_cursor_icon_bill(self, value: Transform)

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fn m_distance_dir(self) -> i32

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fn set_m_distance_dir(self, value: i32)

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fn m_analog_count(self) -> i32

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fn set_m_analog_count(self, value: i32)

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fn m_center_count(self) -> i32

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fn set_m_center_count(self, value: i32)

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fn m_distance_scale(self) -> f32

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fn set_m_distance_scale(self, value: f32)

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fn m_map_cursor_move_type(self) -> GameConfig_MapCursorMoveTyep

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fn set_m_map_cursor_move_type(self, value: GameConfig_MapCursorMoveTyep)

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fn m_is_lock_move_type(self) -> bool

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fn set_m_is_lock_move_type(self, value: bool)

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fn m_cursor_top_obj(self) -> GameObject

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fn set_m_cursor_top_obj(self, value: GameObject)

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fn m_cursor_bottom_obj(self) -> GameObject

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fn set_m_cursor_bottom_obj(self, value: GameObject)

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fn m_cursor_top_mgr(self) -> MapPointerAnimManager

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fn set_m_cursor_top_mgr(self, value: MapPointerAnimManager)

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fn m_cursor_bottom_mgr(self) -> MapCursorAnimManager

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fn set_m_cursor_bottom_mgr(self, value: MapCursorAnimManager)

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fn m_position_top(self) -> InterpolatorVector3

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fn set_m_position_top(self, value: InterpolatorVector3)

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fn m_position_bottom(self) -> InterpolatorVector3

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fn set_m_position_bottom(self, value: InterpolatorVector3)

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fn m_cursor_mind(self) -> MapMind_Type

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fn set_m_cursor_mind(self, value: MapMind_Type)

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fn m_color(self) -> Color

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fn set_m_color(self, value: Color)

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fn m_flags(self) -> MapCursor_FlagField

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fn set_m_flags(self, value: MapCursor_FlagField)

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impl ISingletonClass_1<MapCursor> for MapCursor

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impl IlType for MapCursor

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fn il_type() -> &'static Il2CppType

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impl Copy for MapCursor

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impl IObject for MapCursor

Auto Trait Implementations§

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impl Freeze for MapCursor

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impl RefUnwindSafe for MapCursor

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impl !Send for MapCursor

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impl !Sync for MapCursor

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impl Unpin for MapCursor

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impl UnwindSafe for MapCursor

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IMapCursorMethods for __T
where __T: IMapCursor,

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fn get_camera_distance_2(self) -> f32

GetCameraDistance() overload
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fn get_camera_rotate(self) -> Vector3

GetCameraRotate() overload
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fn get_back_mode( self, mode: impl Into<MapCursor_DistanceMode>, ) -> MapCursor_DistanceMode

GetBackMode(crate::app::mapcursor::MapCursor_DistanceMode) overload
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fn get_zoom_mode( self, mode: impl Into<MapCursor_DistanceMode>, ) -> MapCursor_DistanceMode

GetZoomMode(crate::app::mapcursor::MapCursor_DistanceMode) overload
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fn get_next_mode( self, mode: impl Into<MapCursor_DistanceMode>, dir: impl Into<i32>, ) -> MapCursor_DistanceMode

GetNextMode(crate::app::mapcursor::MapCursor_DistanceMode, i32) overload
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fn ctor(self)

.ctor() overload
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fn on_tick(self)

OnTick() overload
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fn on_update(self)

OnUpdate() overload
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fn toggle_cursor_move_size(self)

ToggleCursorMoveSize() overload
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fn calc_cursor_top_pos(self) -> Vector3

CalcCursorTopPos() overload
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fn calc_cursor_bottom_pos(self) -> Vector3

CalcCursorBottomPos() overload
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fn get_cursor_time( self, prev: impl Into<Vector3>, next: impl Into<Vector3>, ) -> f32

GetCursorTime(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload
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fn get_cursor_speed(self) -> f32

GetCursorSpeed() overload
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fn get_move_pos( self, prev: impl Into<f32>, next: impl Into<f32>, speed: impl Into<f32>, ) -> f32

GetMovePos(f32, f32, f32) overload
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fn get_move_pos_2( self, prev: impl Into<Vector3>, next: impl Into<Vector3>, speed: impl Into<f32>, ) -> Vector3

GetMovePos(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32) overload
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fn get_digital_move(self, button: impl Into<NpadButton>) -> f32

GetDigitalMove(crate::nn::hid::npadbutton::NpadButton) overload
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fn try_border_sound(self, old: impl Into<Vector3>, pos: impl Into<Vector3>)

TryBorderSound(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload
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fn calc_digital_move(self)

CalcDigitalMove() overload
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fn calc_analog_move(self)

CalcAnalogMove() overload
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fn update_enter_pos(self)

UpdateEnterPos() overload
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fn reset_enter_pos(self)

ResetEnterPos() overload
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fn adjust_position(self)

AdjustPosition() overload
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fn tick_input_reset(self)

TickInputReset() overload
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fn tick_input_move(self, is_trigger: impl Into<bool>)

TickInputMove(bool) overload
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fn try_play_camera_move_se(self)

TryPlayCameraMoveSe() overload
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fn try_stop_camera_move_se(self)

TryStopCameraMoveSe() overload
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fn tick_input_rotate(self)

TickInputRotate() overload
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fn tick_input_danger(self)

TickInputDanger() overload
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fn commit_camera(self)

CommitCamera() overload
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fn commit_camera_position(self, speed: impl Into<f32>)

CommitCameraPosition(f32) overload
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fn commit_camera_rotate(self)

CommitCameraRotate() overload
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fn update_position(self)

UpdatePosition() overload
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fn clamp_position(self) -> Vector3

ClampPosition(*mutcrate::unity_engine::vector3::Vector3) overload
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fn set_color(self, color: impl Into<Color>)

SetColor(crate::unity_engine::color::Color) overload
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fn set_color_2(self)

SetColor() overload
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fn get_color(self) -> Color

get_Color() overload
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fn instant_impl(self)

InstantImpl() overload
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fn set_impl( self, pos: impl Into<Vector3>, speed: impl Into<f32>, is_update_enter_pos: impl Into<bool>, )

SetImpl(crate::unity_engine::vector3::Vector3, f32, bool) overload
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fn update_visible(self)

UpdateVisible() overload
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fn on_bind(self)

OnBind() overload
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fn on_unbind(self)

OnUnbind() overload
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fn get_version(self) -> i32

get_Version() overload
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fn on_serialize(self, stream: impl Into<Stream_2>)

OnSerialize(crate::app::stream_2::Stream_2) overload
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fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)

OnDeserialize(crate::app::stream_2::Stream_2, i32) overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, __U> ISingletonClass_1Methods<T0> for __U

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fn get_instance() -> T0

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fn set_is_resume(self, value: bool)
where Self: Sized,

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fn get_is_resume(self) -> bool
where Self: Sized,

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fn get_version(self) -> i32
where Self: Sized,

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fn create_instance() -> T0

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fn delete_instance()

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fn try_create_instance() -> bool

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fn try_delete_instance() -> bool

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fn tick()

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fn update()

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fn bind()

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fn unbind()

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fn is_bind() -> bool

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fn get_bind_count() -> i32

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fn serialize(stream: Stream_2)

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fn deserialize(stream: Stream_2)

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fn on_create(self)
where Self: Sized,

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fn on_dispose(self)
where Self: Sized,

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fn on_tick(self)
where Self: Sized,

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fn on_update(self)
where Self: Sized,

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fn on_bind(self)
where Self: Sized,

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fn on_unbind(self)
where Self: Sized,

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fn on_serialize(self, stream: Stream_2)
where Self: Sized,

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fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized,

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fn ctor(self)
where Self: Sized,

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fn finalize(self)
where Self: Sized,

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fn op_implicit(exists: SingletonClass_1<T0>) -> bool

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.