#[repr(C)]pub struct MapDeployTemplate_1_Flag<T0: ClassIdentity> {
pub value: i64,
pub _phantom: PhantomData<T0>,
}Expand description
Fields§
§value: i64§_phantom: PhantomData<T0>Implementations§
Source§impl<T0: ClassIdentity> MapDeployTemplate_1_Flag<T0>
impl<T0: ClassIdentity> MapDeployTemplate_1_Flag<T0>
pub fn full_area() -> Self
pub fn enemy() -> Self
pub fn appear() -> Self
pub fn appear_ai_no_move() -> Self
pub fn route() -> Self
pub fn fixed() -> Self
pub fn idle() -> Self
pub fn cost_free() -> Self
pub fn door_free() -> Self
pub fn sight_free() -> Self
pub fn block_free() -> Self
pub fn range_side() -> Self
pub fn show() -> Self
pub fn event() -> Self
pub fn dispos() -> Self
pub fn cost_free_skill() -> Self
pub fn enemy_pass_skill() -> Self
pub fn danger() -> Self
pub fn attack() -> Self
pub fn rod() -> Self
pub fn interference_rod() -> Self
pub fn heal_rod() -> Self
pub fn support_rod() -> Self
pub fn rewarp_rod() -> Self
pub fn engage() -> Self
pub fn engage_here() -> Self
pub fn cannon() -> Self
pub fn equip() -> Self
pub fn select() -> Self
pub fn basic_rod() -> Self
pub fn ignore_silent() -> Self
pub fn keep_attack_image() -> Self
pub fn keep_rod_image() -> Self
pub fn keep_action_image() -> Self
pub fn before_move() -> Self
pub fn clamp_area() -> Self
pub fn ignore_cannon() -> Self
pub fn full_bullet() -> Self
pub fn mask_free() -> Self
pub fn mask_weapon() -> Self
Trait Implementations§
Source§impl<T0: ClassIdentity> ClassIdentity for MapDeployTemplate_1_Flag<T0>
impl<T0: ClassIdentity> ClassIdentity for MapDeployTemplate_1_Flag<T0>
Source§impl<T0: Clone + ClassIdentity> Clone for MapDeployTemplate_1_Flag<T0>
impl<T0: Clone + ClassIdentity> Clone for MapDeployTemplate_1_Flag<T0>
Source§fn clone(&self) -> MapDeployTemplate_1_Flag<T0>
fn clone(&self) -> MapDeployTemplate_1_Flag<T0>
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<T0: Debug + ClassIdentity> Debug for MapDeployTemplate_1_Flag<T0>
impl<T0: Debug + ClassIdentity> Debug for MapDeployTemplate_1_Flag<T0>
Source§impl<T0: ClassIdentity> IlType for MapDeployTemplate_1_Flag<T0>
impl<T0: ClassIdentity> IlType for MapDeployTemplate_1_Flag<T0>
Source§impl<T0: PartialEq + ClassIdentity> PartialEq for MapDeployTemplate_1_Flag<T0>
impl<T0: PartialEq + ClassIdentity> PartialEq for MapDeployTemplate_1_Flag<T0>
impl<T0: Copy + ClassIdentity> Copy for MapDeployTemplate_1_Flag<T0>
impl<T0: Eq + ClassIdentity> Eq for MapDeployTemplate_1_Flag<T0>
impl IBitFieldTemplate64_1<MapDeployTemplate_1_Flag<MapDeploy>> for MapPanelActive_FlagField
impl<T0: ClassIdentity> IBitFieldTemplate64_1<MapDeployTemplate_1_Flag<T0>> for MapDeployTemplate_1_FlagField<T0>
impl<T0: ClassIdentity> StructuralPartialEq for MapDeployTemplate_1_Flag<T0>
Auto Trait Implementations§
impl<T0> Freeze for MapDeployTemplate_1_Flag<T0>
impl<T0> RefUnwindSafe for MapDeployTemplate_1_Flag<T0>where
T0: RefUnwindSafe,
impl<T0> Send for MapDeployTemplate_1_Flag<T0>where
T0: Send,
impl<T0> Sync for MapDeployTemplate_1_Flag<T0>where
T0: Sync,
impl<T0> Unpin for MapDeployTemplate_1_Flag<T0>where
T0: Unpin,
impl<T0> UnwindSafe for MapDeployTemplate_1_Flag<T0>where
T0: UnwindSafe,
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)