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IMapInfoUnitLocatorRootMethods

Trait IMapInfoUnitLocatorRootMethods 

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pub trait IMapInfoUnitLocatorRootMethods: IMapInfoUnitLocatorRoot {
Show 27 methods // Provided methods fn awake(self) { ... } fn get_part_info(self) { ... } fn init_part_info_alpha(self) { ... } fn get_image(self) { ... } fn init_page_alpha(self) { ... } fn update_position(self, unit: impl Into<Unit>) { ... } fn update_param(self, unit: impl Into<Unit>) { ... } fn update_active(self) { ... } fn is_visible(self, unit: impl Into<Unit>) -> bool { ... } fn set_alpha_total_info(self, enable: impl Into<bool>) { ... } fn set_alpha_part_info(self) { ... } fn set_alpha_info( self, page: impl Into<GameConfig_UnitInfoType>, index: impl Into<MapInfoUnitLocatorRoot_CanvasGroupKind>, enabled: impl Into<bool>, ) { ... } fn set_unit_info(self, unit: impl Into<Unit>) { ... } fn set_unit_info_value( self, value: impl Into<i32>, kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>, is_withhold: impl Into<bool>, is_sure_hit: impl Into<bool>, ) { ... } fn set_unit_info0(self, unit: impl Into<Unit>) { ... } fn set_unit_info1(self, unit: impl Into<Unit>) { ... } fn set_unit_info2(self, unit: impl Into<Unit>) { ... } fn set_unit_info3(self, unit: impl Into<Unit>) { ... } fn set_unit_info4(self, unit: impl Into<Unit>) { ... } fn set_unit_info5(self, unit: impl Into<Unit>) { ... } fn set_unit_info6(self, unit: impl Into<Unit>) { ... } fn get_language_label(self, label: impl Into<Il2CppString>) -> Il2CppString { ... } fn get_title_name( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnitLocatorRoot_TextMeshProKind>, ) -> Il2CppString { ... } fn get_title_sprite( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnit_SpriteKind>, ) -> Sprite { ... } fn set_attack_value( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>, ) { ... } fn set_is_update(self, value: impl Into<bool>) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn awake(self)

Awake() overload

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fn get_part_info(self)

GetPartInfo() overload

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fn init_part_info_alpha(self)

InitPartInfoAlpha() overload

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fn get_image(self)

GetImage() overload

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fn init_page_alpha(self)

InitPageAlpha() overload

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fn update_position(self, unit: impl Into<Unit>)

UpdatePosition(crate::app::unit::Unit) overload

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fn update_param(self, unit: impl Into<Unit>)

UpdateParam(crate::app::unit::Unit) overload

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fn update_active(self)

UpdateActive() overload

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fn is_visible(self, unit: impl Into<Unit>) -> bool

IsVisible(crate::app::unit::Unit) overload

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fn set_alpha_total_info(self, enable: impl Into<bool>)

SetAlphaTotalInfo(bool) overload

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fn set_alpha_part_info(self)

SetAlphaPartInfo() overload

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fn set_alpha_info( self, page: impl Into<GameConfig_UnitInfoType>, index: impl Into<MapInfoUnitLocatorRoot_CanvasGroupKind>, enabled: impl Into<bool>, )

SetAlphaInfo(crate::app::gameconfig::GameConfig_UnitInfoType, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_CanvasGroupKind, bool) overload

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fn set_unit_info(self, unit: impl Into<Unit>)

SetUnitInfo(crate::app::unit::Unit) overload

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fn set_unit_info_value( self, value: impl Into<i32>, kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>, is_withhold: impl Into<bool>, is_sure_hit: impl Into<bool>, )

SetUnitInfoValue(i32, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_ImageKind, bool, bool) overload

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fn set_unit_info0(self, unit: impl Into<Unit>)

SetUnitInfo0(crate::app::unit::Unit) overload

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fn set_unit_info1(self, unit: impl Into<Unit>)

SetUnitInfo1(crate::app::unit::Unit) overload

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fn set_unit_info2(self, unit: impl Into<Unit>)

SetUnitInfo2(crate::app::unit::Unit) overload

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fn set_unit_info3(self, unit: impl Into<Unit>)

SetUnitInfo3(crate::app::unit::Unit) overload

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fn set_unit_info4(self, unit: impl Into<Unit>)

SetUnitInfo4(crate::app::unit::Unit) overload

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fn set_unit_info5(self, unit: impl Into<Unit>)

SetUnitInfo5(crate::app::unit::Unit) overload

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fn set_unit_info6(self, unit: impl Into<Unit>)

SetUnitInfo6(crate::app::unit::Unit) overload

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fn get_language_label(self, label: impl Into<Il2CppString>) -> Il2CppString

GetLanguageLabel(::unity::Il2CppString) overload

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fn get_title_name( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnitLocatorRoot_TextMeshProKind>, ) -> Il2CppString

GetTitleName(crate::app::unit::Unit, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_TextMeshProKind) overload

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fn get_title_sprite( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnit_SpriteKind>, ) -> Sprite

GetTitleSprite(crate::app::unit::Unit, crate::app::mapinfounit::MapInfoUnit_SpriteKind) overload

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fn set_attack_value( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>, )

SetAttackValue(crate::app::unit::Unit, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_ImageKind) overload

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fn set_is_update(self, value: impl Into<bool>)

set_IsUpdate(bool) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMapInfoUnitLocatorRoot> IMapInfoUnitLocatorRootMethods for __T

Available on crate feature app-mapinfounitlocatorroot only.