pub trait IMapInfoUnitLocatorRootMethods: IMapInfoUnitLocatorRoot {
Show 27 methods
// Provided methods
fn awake(self) { ... }
fn get_part_info(self) { ... }
fn init_part_info_alpha(self) { ... }
fn get_image(self) { ... }
fn init_page_alpha(self) { ... }
fn update_position(self, unit: impl Into<Unit>) { ... }
fn update_param(self, unit: impl Into<Unit>) { ... }
fn update_active(self) { ... }
fn is_visible(self, unit: impl Into<Unit>) -> bool { ... }
fn set_alpha_total_info(self, enable: impl Into<bool>) { ... }
fn set_alpha_part_info(self) { ... }
fn set_alpha_info(
self,
page: impl Into<GameConfig_UnitInfoType>,
index: impl Into<MapInfoUnitLocatorRoot_CanvasGroupKind>,
enabled: impl Into<bool>,
) { ... }
fn set_unit_info(self, unit: impl Into<Unit>) { ... }
fn set_unit_info_value(
self,
value: impl Into<i32>,
kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>,
is_withhold: impl Into<bool>,
is_sure_hit: impl Into<bool>,
) { ... }
fn set_unit_info0(self, unit: impl Into<Unit>) { ... }
fn set_unit_info1(self, unit: impl Into<Unit>) { ... }
fn set_unit_info2(self, unit: impl Into<Unit>) { ... }
fn set_unit_info3(self, unit: impl Into<Unit>) { ... }
fn set_unit_info4(self, unit: impl Into<Unit>) { ... }
fn set_unit_info5(self, unit: impl Into<Unit>) { ... }
fn set_unit_info6(self, unit: impl Into<Unit>) { ... }
fn get_language_label(self, label: impl Into<Il2CppString>) -> Il2CppString { ... }
fn get_title_name(
self,
unit: impl Into<Unit>,
kind: impl Into<MapInfoUnitLocatorRoot_TextMeshProKind>,
) -> Il2CppString { ... }
fn get_title_sprite(
self,
unit: impl Into<Unit>,
kind: impl Into<MapInfoUnit_SpriteKind>,
) -> Sprite { ... }
fn set_attack_value(
self,
unit: impl Into<Unit>,
kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>,
) { ... }
fn set_is_update(self, value: impl Into<bool>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_part_info(self)
fn get_part_info(self)
GetPartInfo() overload
Sourcefn init_part_info_alpha(self)
fn init_part_info_alpha(self)
InitPartInfoAlpha() overload
Sourcefn init_page_alpha(self)
fn init_page_alpha(self)
InitPageAlpha() overload
Sourcefn update_position(self, unit: impl Into<Unit>)
fn update_position(self, unit: impl Into<Unit>)
UpdatePosition(crate::app::unit::Unit) overload
Sourcefn update_param(self, unit: impl Into<Unit>)
fn update_param(self, unit: impl Into<Unit>)
UpdateParam(crate::app::unit::Unit) overload
Sourcefn update_active(self)
fn update_active(self)
UpdateActive() overload
Sourcefn is_visible(self, unit: impl Into<Unit>) -> bool
fn is_visible(self, unit: impl Into<Unit>) -> bool
IsVisible(crate::app::unit::Unit) overload
Sourcefn set_alpha_total_info(self, enable: impl Into<bool>)
fn set_alpha_total_info(self, enable: impl Into<bool>)
SetAlphaTotalInfo(bool) overload
Sourcefn set_alpha_part_info(self)
fn set_alpha_part_info(self)
SetAlphaPartInfo() overload
Sourcefn set_alpha_info(
self,
page: impl Into<GameConfig_UnitInfoType>,
index: impl Into<MapInfoUnitLocatorRoot_CanvasGroupKind>,
enabled: impl Into<bool>,
)
fn set_alpha_info( self, page: impl Into<GameConfig_UnitInfoType>, index: impl Into<MapInfoUnitLocatorRoot_CanvasGroupKind>, enabled: impl Into<bool>, )
SetAlphaInfo(crate::app::gameconfig::GameConfig_UnitInfoType, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_CanvasGroupKind, bool) overload
Sourcefn set_unit_info(self, unit: impl Into<Unit>)
fn set_unit_info(self, unit: impl Into<Unit>)
SetUnitInfo(crate::app::unit::Unit) overload
Sourcefn set_unit_info_value(
self,
value: impl Into<i32>,
kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>,
is_withhold: impl Into<bool>,
is_sure_hit: impl Into<bool>,
)
fn set_unit_info_value( self, value: impl Into<i32>, kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>, is_withhold: impl Into<bool>, is_sure_hit: impl Into<bool>, )
SetUnitInfoValue(i32, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_ImageKind, bool, bool) overload
Sourcefn set_unit_info0(self, unit: impl Into<Unit>)
fn set_unit_info0(self, unit: impl Into<Unit>)
SetUnitInfo0(crate::app::unit::Unit) overload
Sourcefn set_unit_info1(self, unit: impl Into<Unit>)
fn set_unit_info1(self, unit: impl Into<Unit>)
SetUnitInfo1(crate::app::unit::Unit) overload
Sourcefn set_unit_info2(self, unit: impl Into<Unit>)
fn set_unit_info2(self, unit: impl Into<Unit>)
SetUnitInfo2(crate::app::unit::Unit) overload
Sourcefn set_unit_info3(self, unit: impl Into<Unit>)
fn set_unit_info3(self, unit: impl Into<Unit>)
SetUnitInfo3(crate::app::unit::Unit) overload
Sourcefn set_unit_info4(self, unit: impl Into<Unit>)
fn set_unit_info4(self, unit: impl Into<Unit>)
SetUnitInfo4(crate::app::unit::Unit) overload
Sourcefn set_unit_info5(self, unit: impl Into<Unit>)
fn set_unit_info5(self, unit: impl Into<Unit>)
SetUnitInfo5(crate::app::unit::Unit) overload
Sourcefn set_unit_info6(self, unit: impl Into<Unit>)
fn set_unit_info6(self, unit: impl Into<Unit>)
SetUnitInfo6(crate::app::unit::Unit) overload
Sourcefn get_language_label(self, label: impl Into<Il2CppString>) -> Il2CppString
fn get_language_label(self, label: impl Into<Il2CppString>) -> Il2CppString
GetLanguageLabel(::unity::Il2CppString) overload
Sourcefn get_title_name(
self,
unit: impl Into<Unit>,
kind: impl Into<MapInfoUnitLocatorRoot_TextMeshProKind>,
) -> Il2CppString
fn get_title_name( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnitLocatorRoot_TextMeshProKind>, ) -> Il2CppString
GetTitleName(crate::app::unit::Unit, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_TextMeshProKind) overload
Sourcefn get_title_sprite(
self,
unit: impl Into<Unit>,
kind: impl Into<MapInfoUnit_SpriteKind>,
) -> Sprite
fn get_title_sprite( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnit_SpriteKind>, ) -> Sprite
GetTitleSprite(crate::app::unit::Unit, crate::app::mapinfounit::MapInfoUnit_SpriteKind) overload
Sourcefn set_attack_value(
self,
unit: impl Into<Unit>,
kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>,
)
fn set_attack_value( self, unit: impl Into<Unit>, kind: impl Into<MapInfoUnitLocatorRoot_ImageKind>, )
SetAttackValue(crate::app::unit::Unit, crate::app::mapinfounitlocatorroot::MapInfoUnitLocatorRoot_ImageKind) overload
Sourcefn set_is_update(self, value: impl Into<bool>)
fn set_is_update(self, value: impl Into<bool>)
set_IsUpdate(bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapInfoUnitLocatorRoot> IMapInfoUnitLocatorRootMethods for __T
app-mapinfounitlocatorroot only.