Structs§
- MapSequence
Battle - IL2CPP class:
App.MapSequenceBattleInherits:CommonBattleSequence_1<crate::app::mapsequencebattle::MapSequenceBattle> - MapSequence
Battle_ Battle Unit Scope - MapSequence
Battle_ BitField Status - IL2CPP class:
App.MapSequenceBattle.BitFieldStatusInherits:BitFieldTemplate32_1<crate::app::mapsequencebattle::MapSequenceBattle_Status> - MapSequence
Battle_ Kinds - MapSequence
Battle_ Label - MapSequence
Battle_ Range Warp Targets - IL2CPP class:
App.MapSequenceBattle.RangeWarpTargetsInherits:List_1<crate::app::unit::Unit> - MapSequence
Battle_ Status - MapSequence
Battle_ Unit List - IL2CPP class:
App.MapSequenceBattle.UnitListInherits:List_1<crate::app::unit::Unit>