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IMapSettingMethods

Trait IMapSettingMethods 

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pub trait IMapSettingMethods: IMapSetting {
Show 14 methods // Provided methods fn awake(self) { ... } fn start(self) { ... } fn update(self) { ... } fn find_map_object_from_name( self, name: impl Into<Il2CppString>, ) -> MapObject { ... } fn find_map_object_from_key(self, key: impl Into<Il2CppString>) -> MapObject { ... } fn activate(self) { ... } fn inactive(self) { ... } fn changed_active_scene( self, current: impl Into<Scene>, next: impl Into<Scene>, ) { ... } fn on_enable(self) { ... } fn on_disable(self) { ... } fn commit_map_object(self) { ... } fn get_object_list(self) -> List_1<MapObject> { ... } fn update_lod_group(self) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn awake(self)

Awake() overload

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fn start(self)

Start() overload

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fn update(self)

Update() overload

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fn find_map_object_from_name(self, name: impl Into<Il2CppString>) -> MapObject

FindMapObjectFromName(::unity::Il2CppString) overload

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fn find_map_object_from_key(self, key: impl Into<Il2CppString>) -> MapObject

FindMapObjectFromKey(::unity::Il2CppString) overload

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fn activate(self)

Activate() overload

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fn inactive(self)

Inactive() overload

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fn changed_active_scene(self, current: impl Into<Scene>, next: impl Into<Scene>)

ChangedActiveScene(crate::unity_engine::scene_management::scene::Scene, crate::unity_engine::scene_management::scene::Scene) overload

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fn on_enable(self)

OnEnable() overload

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fn on_disable(self)

OnDisable() overload

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fn commit_map_object(self)

CommitMapObject() overload

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fn get_object_list(self) -> List_1<MapObject>

GetObjectList() overload

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fn update_lod_group(self)

UpdateLODGroup() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMapSetting> IMapSettingMethods for __T

Available on crate feature app-mapsetting only.