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IMascotPresentationRootMethods

Trait IMascotPresentationRootMethods 

Source
pub trait IMascotPresentationRootMethods: IMascotPresentationRoot {
    // Provided methods
    fn setup(self, root: impl Into<GameObject>) { ... }
    fn apply(self) { ... }
    fn revert(self) { ... }
    fn get_player_controller(self) -> HubPlayerController { ... }
    fn get_mascot_controller(self) -> HubMascotController { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn setup(self, root: impl Into<GameObject>)

Setup(crate::unity_engine::gameobject::GameObject) overload

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fn apply(self)

Apply() overload

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fn revert(self)

Revert() overload

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fn get_player_controller(self) -> HubPlayerController

get_PlayerController() overload

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fn get_mascot_controller(self) -> HubMascotController

get_MascotController() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMascotPresentationRoot> IMascotPresentationRootMethods for __T

Available on crate feature app-mascotpresentationroot only.