pub struct MyRoomSoundMenuItem(/* private fields */);Expand description
IL2CPP class: App.MyRoomSoundMenuItem
Inherits: BasicMenuItem
Implementations§
Source§impl MyRoomSoundMenuItem
impl MyRoomSoundMenuItem
pub fn base(self) -> BasicMenuItem
Source§impl MyRoomSoundMenuItem
impl MyRoomSoundMenuItem
pub fn get_callback_method_info() -> &'static MethodInfo
pub fn get_is_play_method_info() -> &'static MethodInfo
pub fn get_event_name_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn build_attribute_method_info() -> &'static MethodInfo
pub fn on_select_method_info() -> &'static MethodInfo
pub fn a_call_method_info() -> &'static MethodInfo
pub fn b_call_method_info() -> &'static MethodInfo
pub fn on_cursor_move_end_method_info() -> &'static MethodInfo
pub fn set_current_music_name_method_info() -> &'static MethodInfo
pub fn set_music_name_method_info() -> &'static MethodInfo
pub fn set_music_help_text_method_info() -> &'static MethodInfo
Source§impl MyRoomSoundMenuItem
impl MyRoomSoundMenuItem
Sourcepub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to MyRoomSoundMenuItem’s own GetName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_attribute(
this: impl Into<IlInstance>,
) -> BasicMenuItem_Attribute
pub unsafe fn build_attribute( this: impl Into<IlInstance>, ) -> BasicMenuItem_Attribute
Direct (non-virtual) call to MyRoomSoundMenuItem’s own BuildAttribute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_select(this: impl Into<IlInstance>)
pub unsafe fn on_select(this: impl Into<IlInstance>)
Direct (non-virtual) call to MyRoomSoundMenuItem’s own OnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to MyRoomSoundMenuItem’s own ACall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to MyRoomSoundMenuItem’s own BCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_cursor_move_end(this: impl Into<IlInstance>)
pub unsafe fn on_cursor_move_end(this: impl Into<IlInstance>)
Direct (non-virtual) call to MyRoomSoundMenuItem’s own OnCursorMoveEnd. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl MyRoomSoundMenuItem
impl MyRoomSoundMenuItem
Sourcepub fn new(
event_name: Il2CppString,
name: Il2CppString,
help: Il2CppString,
callback: Action_1<Il2CppString>,
) -> Self
pub fn new( event_name: Il2CppString, name: Il2CppString, help: Il2CppString, callback: Action_1<Il2CppString>, ) -> Self
.ctor(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, crate::system::action_1::Action_1<::unity::Il2CppString>) — overload selector
Trait Implementations§
Source§impl ClassIdentity for MyRoomSoundMenuItem
impl ClassIdentity for MyRoomSoundMenuItem
Source§impl Clone for MyRoomSoundMenuItem
impl Clone for MyRoomSoundMenuItem
Source§fn clone(&self) -> MyRoomSoundMenuItem
fn clone(&self) -> MyRoomSoundMenuItem
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for MyRoomSoundMenuItem
impl FromIlInstance for MyRoomSoundMenuItem
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItem for MyRoomSoundMenuItem
impl IBasicMenuItem for MyRoomSoundMenuItem
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_full_index(self) -> i32
fn set_m_full_index(self, value: i32)
fn m_attribute(self) -> BasicMenuItem_Attribute
fn set_m_attribute(self, value: BasicMenuItem_Attribute)
fn m_cursor_color(self) -> Color
fn set_m_cursor_color(self, value: Color)
fn m_active_text_color(self) -> Color
fn set_m_active_text_color(self, value: Color)
fn m_inactive_text_color(self) -> Color
fn set_m_inactive_text_color(self, value: Color)
Source§impl IMyRoomSoundMenuItem for MyRoomSoundMenuItem
impl IMyRoomSoundMenuItem for MyRoomSoundMenuItem
fn m_event_name(self) -> Il2CppString
fn set_m_event_name(self, value: Il2CppString)
fn m_label(self) -> Il2CppString
fn set_m_label(self, value: Il2CppString)
fn m_help(self) -> Il2CppString
fn set_m_help(self, value: Il2CppString)
impl Copy for MyRoomSoundMenuItem
impl IObject for MyRoomSoundMenuItem
Auto Trait Implementations§
impl Freeze for MyRoomSoundMenuItem
impl RefUnwindSafe for MyRoomSoundMenuItem
impl !Send for MyRoomSoundMenuItem
impl !Sync for MyRoomSoundMenuItem
impl Unpin for MyRoomSoundMenuItem
impl UnwindSafe for MyRoomSoundMenuItem
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Source§impl<__T> IBasicMenuItemMethods for __Twhere
__T: IBasicMenuItem,
impl<__T> IBasicMenuItemMethods for __Twhere
__T: IBasicMenuItem,
GetMenu() overloadGetMenuItemContent() overloadSource§fn get_full_index(self) -> i32
fn get_full_index(self) -> i32
GetFullIndex() overloadSource§fn get_attribute(self) -> BasicMenuItem_Attribute
fn get_attribute(self) -> BasicMenuItem_Attribute
GetAttribute() overloadSource§fn is_attribute_enable(self) -> bool
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IsAttributeEnable() overloadSource§fn is_attribute_disable(self) -> bool
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GetName() overloadSource§fn get_height(self) -> f32
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GetHeight() overloadSource§fn set_cursor_color(self, color: impl Into<Color>)
fn set_cursor_color(self, color: impl Into<Color>)
SetCursorColor(crate::unity_engine::color::Color) overloadSource§fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
SetTextColor(crate::unity_engine::color::Color, bool) overloadSource§fn set_text_color_2(
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active_color: impl Into<Color>,
inactive_color: impl Into<Color>,
)
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SetTextColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overloadSource§fn set_command_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
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SetCommandColor(crate::unity_engine::color::Color, bool) overloadSource§fn get_cursor_color(self) -> Color
fn get_cursor_color(self) -> Color
GetCursorColor() overloadSource§fn get_active_text_color(self) -> Color
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UpdateCommandColorAsActive() overloadSource§fn force_rebuild_layout(self)
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ForceRebuildLayout() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSetMenuItemContent(crate::app::basicmenuitemcontent::BasicMenuItemContent) overloadSource§fn set_name(self, name: impl Into<Il2CppString>)
fn set_name(self, name: impl Into<Il2CppString>)
SetName(::unity::Il2CppString) overloadSource§fn set_item_index(self, item_index: impl Into<i32>)
fn set_item_index(self, item_index: impl Into<i32>)
SetItemIndex(i32) overloadSource§fn set_full_index(self, item_index: impl Into<i32>)
fn set_full_index(self, item_index: impl Into<i32>)
SetFullIndex(i32) overloadSource§fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)
fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)
SetAttribute(crate::app::basicmenuitem::BasicMenuItem_Attribute) overloadSource§fn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overloadOnBuildMenuItemContent() overloadSource§fn on_deselect(self)
fn on_deselect(self)
OnDeselect() overloadSource§fn on_cursor_move_end(self)
fn on_cursor_move_end(self)
OnCursorMoveEnd() overloadSource§fn system_call(self) -> BasicMenu_Result
fn system_call(self) -> BasicMenu_Result
SystemCall() overloadSource§fn key_call(self) -> BasicMenu_Result
fn key_call(self) -> BasicMenu_Result
KeyCall() overloadSource§fn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overloadSource§fn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overloadSource§fn x_call(self) -> BasicMenu_Result
fn x_call(self) -> BasicMenu_Result
XCall() overloadSource§fn y_call(self) -> BasicMenu_Result
fn y_call(self) -> BasicMenu_Result
YCall() overloadSource§fn l_call(self) -> BasicMenu_Result
fn l_call(self) -> BasicMenu_Result
LCall() overloadSource§fn r_call(self) -> BasicMenu_Result
fn r_call(self) -> BasicMenu_Result
RCall() overloadSource§fn plus_call(self) -> BasicMenu_Result
fn plus_call(self) -> BasicMenu_Result
PlusCall() overloadSource§fn minus_call(self) -> BasicMenu_Result
fn minus_call(self) -> BasicMenu_Result
MinusCall() overloadSource§fn custom_call(self) -> BasicMenu_Result
fn custom_call(self) -> BasicMenu_Result
CustomCall() overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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Source§impl<__T> IMyRoomSoundMenuItemMethods for __Twhere
__T: IMyRoomSoundMenuItem,
impl<__T> IMyRoomSoundMenuItemMethods for __Twhere
__T: IMyRoomSoundMenuItem,
Source§fn get_callback(self) -> Action_1<Il2CppString>
fn get_callback(self) -> Action_1<Il2CppString>
get_Callback() overloadSource§fn get_is_play(self) -> bool
fn get_is_play(self) -> bool
get_IsPlay() overloadSource§fn get_event_name(self) -> Il2CppString
fn get_event_name(self) -> Il2CppString
get_EventName() overloadSource§fn ctor(
self,
event_name: impl Into<Il2CppString>,
name: impl Into<Il2CppString>,
help: impl Into<Il2CppString>,
callback: impl Into<Action_1<Il2CppString>>,
)
fn ctor( self, event_name: impl Into<Il2CppString>, name: impl Into<Il2CppString>, help: impl Into<Il2CppString>, callback: impl Into<Action_1<Il2CppString>>, )
.ctor(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, crate::system::action_1::Action_1<::unity::Il2CppString>) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overloadSource§fn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overloadSource§fn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overloadSource§fn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overloadSource§fn on_cursor_move_end(self)
fn on_cursor_move_end(self)
OnCursorMoveEnd() overloadSource§fn set_current_music_name(self)
fn set_current_music_name(self)
SetCurrentMusicName() overloadSource§fn set_music_name(self, music_name: impl Into<Il2CppString>)
fn set_music_name(self, music_name: impl Into<Il2CppString>)
SetMusicName(::unity::Il2CppString) overloadSource§fn set_music_help_text(self, text: impl Into<Il2CppString>)
fn set_music_help_text(self, text: impl Into<Il2CppString>)
SetMusicHelpText(::unity::Il2CppString) overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload