pub struct BasicMenuItemContent(/* private fields */);Expand description
IL2CPP class: App.BasicMenuItemContent
Inherits: MonoBehaviour
Implementations§
Source§impl BasicMenuItemContent
impl BasicMenuItemContent
pub fn base(self) -> MonoBehaviour
Source§impl BasicMenuItemContent
impl BasicMenuItemContent
pub fn get_name_method_info() -> &'static MethodInfo
pub fn get_text_method_info() -> &'static MethodInfo
pub fn set_text_method_info() -> &'static MethodInfo
pub fn set_text_size_method_info() -> &'static MethodInfo
pub fn set_text_base_color_method_info() -> &'static MethodInfo
pub fn set_text_blend_color_method_info() -> &'static MethodInfo
pub fn set_frm_content_method_info() -> &'static MethodInfo
pub fn get_child_object_method_info() -> &'static MethodInfo
pub fn get_text_component_method_info() -> &'static MethodInfo
pub fn get_text_mesh_pro_component_method_info() -> &'static MethodInfo
pub fn get_rect_transform_method_info() -> &'static MethodInfo
pub fn update_text_color_method_info() -> &'static MethodInfo
pub fn build_method_info() -> &'static MethodInfo
pub fn build_font_method_info() -> &'static MethodInfo
pub fn build_text_method_info() -> &'static MethodInfo
pub fn build_text_color_method_info() -> &'static MethodInfo
pub fn unbind_method_info() -> &'static MethodInfo
pub fn disable_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn force_rebuild_layout_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl BasicMenuItemContent
impl BasicMenuItemContent
Sourcepub unsafe fn get_text_component(this: impl Into<IlInstance>) -> Text
pub unsafe fn get_text_component(this: impl Into<IlInstance>) -> Text
Direct (non-virtual) call to BasicMenuItemContent’s own GetTextComponent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_text_mesh_pro_component(
this: impl Into<IlInstance>,
) -> TextMeshProUGUI
pub unsafe fn get_text_mesh_pro_component( this: impl Into<IlInstance>, ) -> TextMeshProUGUI
Direct (non-virtual) call to BasicMenuItemContent’s own GetTextMeshProComponent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_rect_transform(this: impl Into<IlInstance>) -> RectTransform
pub unsafe fn get_rect_transform(this: impl Into<IlInstance>) -> RectTransform
Direct (non-virtual) call to BasicMenuItemContent’s own GetRectTransform. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update_text_color(this: impl Into<IlInstance>)
pub unsafe fn update_text_color(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own UpdateTextColor. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
pub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
Direct (non-virtual) call to BasicMenuItemContent’s own Build. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_font(this: impl Into<IlInstance>)
pub unsafe fn build_font(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own BuildFont. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_text(this: impl Into<IlInstance>)
pub unsafe fn build_text(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own BuildText. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_text_color(this: impl Into<IlInstance>)
pub unsafe fn build_text_color(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own BuildTextColor. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn unbind(this: impl Into<IlInstance>)
pub unsafe fn unbind(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own Unbind. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn disable(this: impl Into<IlInstance>)
pub unsafe fn disable(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own Disable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn start(this: impl Into<IlInstance>)
pub unsafe fn start(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update(this: impl Into<IlInstance>)
pub unsafe fn update(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuItemContent’s own Update. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for BasicMenuItemContent
impl ClassIdentity for BasicMenuItemContent
Source§impl Clone for BasicMenuItemContent
impl Clone for BasicMenuItemContent
Source§fn clone(&self) -> BasicMenuItemContent
fn clone(&self) -> BasicMenuItemContent
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for BasicMenuItemContent
impl FromIlInstance for BasicMenuItemContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItemContent for BasicMenuItemContent
impl IBasicMenuItemContent for BasicMenuItemContent
fn m_text_base_color(self) -> Color
fn set_m_text_base_color(self, value: Color)
fn m_text_blend_color(self) -> Color
fn set_m_text_blend_color(self, value: Color)
fn m_frm_content(self) -> GameObject
fn set_m_frm_content(self, value: GameObject)
Source§impl IObject_2 for BasicMenuItemContent
impl IObject_2 for BasicMenuItemContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for BasicMenuItemContent
impl IBehaviour for BasicMenuItemContent
impl IComponent for BasicMenuItemContent
impl IMonoBehaviour for BasicMenuItemContent
impl IObject for BasicMenuItemContent
Auto Trait Implementations§
impl Freeze for BasicMenuItemContent
impl RefUnwindSafe for BasicMenuItemContent
impl !Send for BasicMenuItemContent
impl !Sync for BasicMenuItemContent
impl Unpin for BasicMenuItemContent
impl UnwindSafe for BasicMenuItemContent
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Source§impl<__T> IBasicMenuItemContentMethods for __Twhere
__T: IBasicMenuItemContent,
impl<__T> IBasicMenuItemContentMethods for __Twhere
__T: IBasicMenuItemContent,
GetMenuItem() overloadSource§fn get_name(self) -> Il2CppString
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SetFrmContent(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_child_object(self) -> GameObject
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GetTextComponent() overloadSource§fn get_text_mesh_pro_component(self) -> TextMeshProUGUI
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fn get_rect_transform(self) -> RectTransform
GetRectTransform() overloadSource§fn update_text_color(self)
fn update_text_color(self)
UpdateTextColor() overloadSetMenuItem(crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn build(self, menu_item: impl Into<BasicMenuItem>)
fn build(self, menu_item: impl Into<BasicMenuItem>)
Build(crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn build_font(self)
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BuildFont() overloadSource§fn build_text(self)
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T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload