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IBasicMenuItemContentMethods

Trait IBasicMenuItemContentMethods 

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pub trait IBasicMenuItemContentMethods: IBasicMenuItemContent {
Show 24 methods // Provided methods fn get_menu_item(self) -> BasicMenuItem { ... } fn get_name(self) -> Il2CppString { ... } fn get_text(self) -> Il2CppString { ... } fn set_text(self, name: impl Into<Il2CppString>) { ... } fn set_text_size(self, font_size: impl Into<i32>) { ... } fn set_text_base_color(self, color: impl Into<Color>) { ... } fn set_text_blend_color(self, color: impl Into<Color>) { ... } fn set_frm_content(self, frm_content: impl Into<GameObject>) { ... } fn get_child_object(self) -> GameObject { ... } fn get_text_component(self) -> Text { ... } fn get_text_mesh_pro_component(self) -> TextMeshProUGUI { ... } fn get_rect_transform(self) -> RectTransform { ... } fn update_text_color(self) { ... } fn set_menu_item(self, menu_item: impl Into<BasicMenuItem>) { ... } fn build(self, menu_item: impl Into<BasicMenuItem>) { ... } fn build_font(self) { ... } fn build_text(self) { ... } fn build_text_color(self) { ... } fn unbind(self) { ... } fn disable(self) { ... } fn start(self) { ... } fn update(self) { ... } fn force_rebuild_layout(self) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_menu_item(self) -> BasicMenuItem

GetMenuItem() overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn get_text(self) -> Il2CppString

GetText() overload

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fn set_text(self, name: impl Into<Il2CppString>)

SetText(::unity::Il2CppString) overload

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fn set_text_size(self, font_size: impl Into<i32>)

SetTextSize(i32) overload

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fn set_text_base_color(self, color: impl Into<Color>)

SetTextBaseColor(crate::unity_engine::color::Color) overload

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fn set_text_blend_color(self, color: impl Into<Color>)

SetTextBlendColor(crate::unity_engine::color::Color) overload

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fn set_frm_content(self, frm_content: impl Into<GameObject>)

SetFrmContent(crate::unity_engine::gameobject::GameObject) overload

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fn get_child_object(self) -> GameObject

get_childObject() overload

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fn get_text_component(self) -> Text

GetTextComponent() overload

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fn get_text_mesh_pro_component(self) -> TextMeshProUGUI

GetTextMeshProComponent() overload

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fn get_rect_transform(self) -> RectTransform

GetRectTransform() overload

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fn update_text_color(self)

UpdateTextColor() overload

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fn set_menu_item(self, menu_item: impl Into<BasicMenuItem>)

SetMenuItem(crate::app::basicmenuitem::BasicMenuItem) overload

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fn build(self, menu_item: impl Into<BasicMenuItem>)

Build(crate::app::basicmenuitem::BasicMenuItem) overload

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fn build_font(self)

BuildFont() overload

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fn build_text(self)

BuildText() overload

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fn build_text_color(self)

BuildTextColor() overload

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fn unbind(self)

Unbind() overload

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fn disable(self)

Disable() overload

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fn start(self)

Start() overload

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fn update(self)

Update() overload

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fn force_rebuild_layout(self)

ForceRebuildLayout() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IBasicMenuItemContent> IBasicMenuItemContentMethods for __T

Available on crate feature app-basicmenuitemcontent only.