pub struct MyRoomWakeupSelectSequence(/* private fields */);Expand description
IL2CPP class: App.MyRoomWakeupSelectSequence
Inherits: SingletonProcInst_1<crate::app::myroomwakeupselectsequence::MyRoomWakeupSelectSequence>
Implementations§
Source§impl MyRoomWakeupSelectSequence
impl MyRoomWakeupSelectSequence
pub fn base(self) -> SingletonProcInst_1<MyRoomWakeupSelectSequence>
Source§impl MyRoomWakeupSelectSequence
impl MyRoomWakeupSelectSequence
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl MyRoomWakeupSelectSequence
impl MyRoomWakeupSelectSequence
pub fn get_root_method_info() -> &'static MethodInfo
pub fn set_root_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn wait_load_prefab_method_info() -> &'static MethodInfo
pub fn entry_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
pub fn reserve_wakeup_method_info() -> &'static MethodInfo
pub fn save_select_and_scroll_method_info() -> &'static MethodInfo
pub fn try_start_wakeup_method_info() -> &'static MethodInfo
pub fn create_desc_method_info() -> &'static MethodInfo
pub fn on_dispose_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl MyRoomWakeupSelectSequence
impl MyRoomWakeupSelectSequence
Sourcepub unsafe fn on_dispose(this: impl Into<IlInstance>)
pub unsafe fn on_dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to MyRoomWakeupSelectSequence’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for MyRoomWakeupSelectSequence
impl Clone for MyRoomWakeupSelectSequence
Source§fn clone(&self) -> MyRoomWakeupSelectSequence
fn clone(&self) -> MyRoomWakeupSelectSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MyRoomWakeupSelectSequence
impl FromIlInstance for MyRoomWakeupSelectSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMyRoomWakeupSelectSequence for MyRoomWakeupSelectSequence
impl IMyRoomWakeupSelectSequence for MyRoomWakeupSelectSequence
fn m_main_content(self) -> GameObject
fn set_m_main_content(self, value: GameObject)
fn m_reserve_pid(self) -> Il2CppString
fn set_m_reserve_pid(self, value: Il2CppString)
fn m_reserve_pattern(self) -> GameSound_WakeupVoicePattern
fn set_m_reserve_pattern(self, value: GameSound_WakeupVoicePattern)
fn m_reserve_level(self) -> RelianceData_Level
fn set_m_reserve_level(self, value: RelianceData_Level)
fn m_tmp_select(self) -> i32
fn set_m_tmp_select(self, value: i32)
fn m_tmp_scroll(self) -> i32
fn set_m_tmp_scroll(self, value: i32)
Source§impl IProcInst for MyRoomWakeupSelectSequence
impl IProcInst for MyRoomWakeupSelectSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<MyRoomWakeupSelectSequence> for MyRoomWakeupSelectSequence
impl ISingletonProcInst_1<MyRoomWakeupSelectSequence> for MyRoomWakeupSelectSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for MyRoomWakeupSelectSequence
impl IObject for MyRoomWakeupSelectSequence
Auto Trait Implementations§
impl Freeze for MyRoomWakeupSelectSequence
impl RefUnwindSafe for MyRoomWakeupSelectSequence
impl !Send for MyRoomWakeupSelectSequence
impl !Sync for MyRoomWakeupSelectSequence
impl Unpin for MyRoomWakeupSelectSequence
impl UnwindSafe for MyRoomWakeupSelectSequence
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Source§impl<__T> IMyRoomWakeupSelectSequenceMethods for __Twhere
__T: IMyRoomWakeupSelectSequence,
impl<__T> IMyRoomWakeupSelectSequenceMethods for __Twhere
__T: IMyRoomWakeupSelectSequence,
get_SelectMenuContent() overloadset_SelectMenuContent(crate::app::myroomwakeupselectmenucontent::MyRoomWakeupSelectMenuContent) overloadSource§fn get_root(self) -> MyRoomWakeupSelectRoot
fn get_root(self) -> MyRoomWakeupSelectRoot
get_Root() overloadSource§fn set_root(self, value: impl Into<MyRoomWakeupSelectRoot>)
fn set_root(self, value: impl Into<MyRoomWakeupSelectRoot>)
set_Root(crate::app::myroomwakeupselectroot::MyRoomWakeupSelectRoot) overloadSource§fn wait_load_prefab(self)
fn wait_load_prefab(self)
WaitLoadPrefab() overloadCreateUnitSelectMenu() overloadSource§fn reserve_wakeup(
self,
pid: impl Into<Il2CppString>,
level: impl Into<RelianceData_Level>,
pattern: impl Into<GameSound_WakeupVoicePattern>,
)
fn reserve_wakeup( self, pid: impl Into<Il2CppString>, level: impl Into<RelianceData_Level>, pattern: impl Into<GameSound_WakeupVoicePattern>, )
ReserveWakeup(::unity::Il2CppString, crate::app::reliancedata::RelianceData_Level, crate::app::gamesound::GameSound_WakeupVoicePattern) overloadSource§fn save_select_and_scroll(self, select: impl Into<i32>, scroll: impl Into<i32>)
fn save_select_and_scroll(self, select: impl Into<i32>, scroll: impl Into<i32>)
SaveSelectAndScroll(i32, i32) overloadSource§fn try_start_wakeup(self)
fn try_start_wakeup(self)
TryStartWakeup() overloadSource§fn create_desc(self) -> Array<ProcDesc>
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PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload