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IPhotographSelectWeaponMenuItemMethods

Trait IPhotographSelectWeaponMenuItemMethods 

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pub trait IPhotographSelectWeaponMenuItemMethods: IPhotographSelectWeaponMenuItem {
    // Provided methods
    fn get_is_current(self) -> bool { ... }
    fn get_weapon_data(self) -> ItemData { ... }
    fn ctor(
        self,
        weapon_data: impl Into<ItemData>,
        dispos_manager: impl Into<PhotographDisposManager>,
        is_current: impl Into<bool>,
    ) { ... }
    fn on_select(self) { ... }
    fn a_call(self) -> BasicMenu_Result { ... }
    fn b_call(self) -> BasicMenu_Result { ... }
}

Provided Methods§

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fn get_is_current(self) -> bool

get_IsCurrent() overload

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fn get_weapon_data(self) -> ItemData

get_WeaponData() overload

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fn ctor( self, weapon_data: impl Into<ItemData>, dispos_manager: impl Into<PhotographDisposManager>, is_current: impl Into<bool>, )

.ctor(crate::app::itemdata::ItemData, crate::app::photographdisposmanager::PhotographDisposManager, bool) overload

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fn on_select(self)

OnSelect() overload

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fn a_call(self) -> BasicMenu_Result

ACall() overload

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fn b_call(self) -> BasicMenu_Result

BCall() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IPhotographSelectWeaponMenuItem> IPhotographSelectWeaponMenuItemMethods for __T

Available on crate feature app-photographselectweaponmenuitem only.