pub trait IProfileCardStampRootMethods: IProfileCardStampRoot {
Show 40 methods
// Provided methods
fn start(self) { ... }
fn reuse(self) { ... }
fn set_stamp_count_current(self, count: impl Into<i32>) { ... }
fn set_stamp_count_max(self, max: impl Into<i32>) { ... }
fn set_stamp_image(self, stamp_data: impl Into<ProfileCardStampData>) { ... }
fn get_stamp_object(self) -> GameObject { ... }
fn set_stamp_object_active(self, actived: impl Into<bool>) { ... }
fn get_stamp_position(self) -> Vector2 { ... }
fn set_stamp_position(self, position: impl Into<Vector2>) { ... }
fn reset_stamp_position(self) { ... }
fn move_stamp(
self,
movement: impl Into<Vector2>,
range: impl Into<Rect>,
is_frame: impl Into<bool>,
) { ... }
fn get_stamp_rotation(self) -> f32 { ... }
fn reset_stamp_rotation(self) { ... }
fn rotate_stamp(self, rotation: impl Into<f32>) { ... }
fn get_stamp_scale(self) -> Vector2 { ... }
fn reset_stamp_scale(self) { ... }
fn set_stamp_scale(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
) { ... }
fn scale_stamp(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
) { ... }
fn scale_stamp_2(
self,
scaling: impl Into<f32>,
min: impl Into<f32>,
max: impl Into<f32>,
) { ... }
fn add_stamp_scale(
self,
scaling: impl Into<f32>,
min: impl Into<f32>,
max: impl Into<f32>,
) { ... }
fn save_transform(self) { ... }
fn load_transform(self) { ... }
fn get_stamp_rect(self) -> ProfileCardRoot_RectInfo { ... }
fn get_icon_rect(self) -> ProfileCardRoot_RectInfo { ... }
fn get_stamp_image_scale(self) -> Vector2 { ... }
fn reset_stamp_image_scale(self) { ... }
fn scale_stamp_image(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
) { ... }
fn set_stamp_image_scale(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
) { ... }
fn play_idle_stamp_animation(self) { ... }
fn play_push_stamp_animation(self) { ... }
fn play_catch_stamp_animation(self) { ... }
fn play_hold_stamp_animation(self) { ... }
fn play_delete_stamp_animation(self) { ... }
fn play_effect_animation(self) { ... }
fn set_key_help_active(self, actived: impl Into<bool>) { ... }
fn open_key_help_window(self) { ... }
fn close_key_help_window(self) { ... }
fn set_stamp_frame_active(self, is_active: impl Into<bool>) { ... }
fn set_stamp_frame_color(self, is_enable: impl Into<bool>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn set_stamp_count_current(self, count: impl Into<i32>)
fn set_stamp_count_current(self, count: impl Into<i32>)
SetStampCountCurrent(i32) overload
Sourcefn set_stamp_count_max(self, max: impl Into<i32>)
fn set_stamp_count_max(self, max: impl Into<i32>)
SetStampCountMax(i32) overload
Sourcefn set_stamp_image(self, stamp_data: impl Into<ProfileCardStampData>)
fn set_stamp_image(self, stamp_data: impl Into<ProfileCardStampData>)
SetStampImage(crate::app::profilecardstampdata::ProfileCardStampData) overload
Sourcefn get_stamp_object(self) -> GameObject
fn get_stamp_object(self) -> GameObject
GetStampObject() overload
Sourcefn set_stamp_object_active(self, actived: impl Into<bool>)
fn set_stamp_object_active(self, actived: impl Into<bool>)
SetStampObjectActive(bool) overload
Sourcefn get_stamp_position(self) -> Vector2
fn get_stamp_position(self) -> Vector2
GetStampPosition() overload
Sourcefn set_stamp_position(self, position: impl Into<Vector2>)
fn set_stamp_position(self, position: impl Into<Vector2>)
SetStampPosition(crate::unity_engine::vector2::Vector2) overload
Sourcefn reset_stamp_position(self)
fn reset_stamp_position(self)
ResetStampPosition() overload
Sourcefn move_stamp(
self,
movement: impl Into<Vector2>,
range: impl Into<Rect>,
is_frame: impl Into<bool>,
)
fn move_stamp( self, movement: impl Into<Vector2>, range: impl Into<Rect>, is_frame: impl Into<bool>, )
MoveStamp(crate::unity_engine::vector2::Vector2, crate::unity_engine::rect::Rect, bool) overload
Sourcefn get_stamp_rotation(self) -> f32
fn get_stamp_rotation(self) -> f32
GetStampRotation() overload
Sourcefn reset_stamp_rotation(self)
fn reset_stamp_rotation(self)
ResetStampRotation() overload
Sourcefn rotate_stamp(self, rotation: impl Into<f32>)
fn rotate_stamp(self, rotation: impl Into<f32>)
RotateStamp(f32) overload
Sourcefn get_stamp_scale(self) -> Vector2
fn get_stamp_scale(self) -> Vector2
GetStampScale() overload
Sourcefn reset_stamp_scale(self)
fn reset_stamp_scale(self)
ResetStampScale() overload
Sourcefn set_stamp_scale(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn set_stamp_scale( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
SetStampScale(crate::unity_engine::vector2::Vector2, f32, f32) overload
Sourcefn scale_stamp(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn scale_stamp( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
ScaleStamp(crate::unity_engine::vector2::Vector2, f32, f32) overload
Sourcefn scale_stamp_2(
self,
scaling: impl Into<f32>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn scale_stamp_2( self, scaling: impl Into<f32>, min: impl Into<f32>, max: impl Into<f32>, )
ScaleStamp(f32, f32, f32) overload
Sourcefn add_stamp_scale(
self,
scaling: impl Into<f32>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn add_stamp_scale( self, scaling: impl Into<f32>, min: impl Into<f32>, max: impl Into<f32>, )
AddStampScale(f32, f32, f32) overload
Sourcefn save_transform(self)
fn save_transform(self)
SaveTransform() overload
Sourcefn load_transform(self)
fn load_transform(self)
LoadTransform() overload
Sourcefn get_stamp_rect(self) -> ProfileCardRoot_RectInfo
fn get_stamp_rect(self) -> ProfileCardRoot_RectInfo
GetStampRect() overload
Sourcefn get_icon_rect(self) -> ProfileCardRoot_RectInfo
fn get_icon_rect(self) -> ProfileCardRoot_RectInfo
GetIconRect() overload
Sourcefn get_stamp_image_scale(self) -> Vector2
fn get_stamp_image_scale(self) -> Vector2
GetStampImageScale() overload
Sourcefn reset_stamp_image_scale(self)
fn reset_stamp_image_scale(self)
ResetStampImageScale() overload
Sourcefn scale_stamp_image(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn scale_stamp_image( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
ScaleStampImage(crate::unity_engine::vector2::Vector2, f32, f32) overload
Sourcefn set_stamp_image_scale(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn set_stamp_image_scale( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
SetStampImageScale(crate::unity_engine::vector2::Vector2, f32, f32) overload
Sourcefn play_idle_stamp_animation(self)
fn play_idle_stamp_animation(self)
PlayIdleStampAnimation() overload
Sourcefn play_push_stamp_animation(self)
fn play_push_stamp_animation(self)
PlayPushStampAnimation() overload
Sourcefn play_catch_stamp_animation(self)
fn play_catch_stamp_animation(self)
PlayCatchStampAnimation() overload
Sourcefn play_hold_stamp_animation(self)
fn play_hold_stamp_animation(self)
PlayHoldStampAnimation() overload
Sourcefn play_delete_stamp_animation(self)
fn play_delete_stamp_animation(self)
PlayDeleteStampAnimation() overload
Sourcefn play_effect_animation(self)
fn play_effect_animation(self)
PlayEffectAnimation() overload
Sourcefn set_key_help_active(self, actived: impl Into<bool>)
fn set_key_help_active(self, actived: impl Into<bool>)
SetKeyHelpActive(bool) overload
Sourcefn open_key_help_window(self)
fn open_key_help_window(self)
OpenKeyHelpWindow() overload
Sourcefn close_key_help_window(self)
fn close_key_help_window(self)
CloseKeyHelpWindow() overload
Sourcefn set_stamp_frame_active(self, is_active: impl Into<bool>)
fn set_stamp_frame_active(self, is_active: impl Into<bool>)
SetStampFrameActive(bool) overload
Sourcefn set_stamp_frame_color(self, is_enable: impl Into<bool>)
fn set_stamp_frame_color(self, is_enable: impl Into<bool>)
SetStampFrameColor(bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IProfileCardStampRoot> IProfileCardStampRootMethods for __T
app-profilecardstamproot only.