pub trait IRefineGodWeaponSelectMenuItemMethods: IRefineGodWeaponSelectMenuItem {
Show 19 methods
// Provided methods
fn get_m_item_data(self) -> ItemData { ... }
fn set_m_item_data(self, value: impl Into<ItemData>) { ... }
fn get_m_unit_item(self) -> UnitItem { ... }
fn set_m_unit_item(self, value: impl Into<UnitItem>) { ... }
fn get_m_capacity(self) -> i32 { ... }
fn set_m_capacity(self, value: impl Into<i32>) { ... }
fn get_m_capacity_max(self) -> i32 { ... }
fn set_m_capacity_max(self, value: impl Into<i32>) { ... }
fn get_m_empty(self) -> bool { ... }
fn set_m_empty(self, value: impl Into<bool>) { ... }
fn ctor(
self,
god_weapon_data: impl Into<ItemData>,
using_capacity: impl Into<i32>,
capacity: impl Into<i32>,
select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>,
decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>,
request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>,
) { ... }
fn get_name(self) -> Il2CppString { ... }
fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
fn on_build(self) { ... }
fn on_build_menu_item_content(self) { ... }
fn set_initial_color(self) { ... }
fn on_select(self) { ... }
fn a_call(self) -> BasicMenu_Result { ... }
fn b_call(self) -> BasicMenu_Result { ... }
}Provided Methods§
Sourcefn get_m_item_data(self) -> ItemData
fn get_m_item_data(self) -> ItemData
get_m_ItemData() overload
Sourcefn set_m_item_data(self, value: impl Into<ItemData>)
fn set_m_item_data(self, value: impl Into<ItemData>)
set_m_ItemData(crate::app::itemdata::ItemData) overload
Sourcefn get_m_unit_item(self) -> UnitItem
fn get_m_unit_item(self) -> UnitItem
get_m_UnitItem() overload
Sourcefn set_m_unit_item(self, value: impl Into<UnitItem>)
fn set_m_unit_item(self, value: impl Into<UnitItem>)
set_m_UnitItem(crate::app::unititem::UnitItem) overload
Sourcefn get_m_capacity(self) -> i32
fn get_m_capacity(self) -> i32
get_m_Capacity() overload
Sourcefn set_m_capacity(self, value: impl Into<i32>)
fn set_m_capacity(self, value: impl Into<i32>)
set_m_Capacity(i32) overload
Sourcefn get_m_capacity_max(self) -> i32
fn get_m_capacity_max(self) -> i32
get_m_CapacityMax() overload
Sourcefn set_m_capacity_max(self, value: impl Into<i32>)
fn set_m_capacity_max(self, value: impl Into<i32>)
set_m_CapacityMax(i32) overload
Sourcefn get_m_empty(self) -> bool
fn get_m_empty(self) -> bool
get_m_Empty() overload
Sourcefn set_m_empty(self, value: impl Into<bool>)
fn set_m_empty(self, value: impl Into<bool>)
set_m_Empty(bool) overload
Sourcefn ctor(
self,
god_weapon_data: impl Into<ItemData>,
using_capacity: impl Into<i32>,
capacity: impl Into<i32>,
select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>,
decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>,
request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>,
)
fn ctor( self, god_weapon_data: impl Into<ItemData>, using_capacity: impl Into<i32>, capacity: impl Into<i32>, select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>, decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>, request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>, )
.ctor(crate::app::itemdata::ItemData, i32, i32, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_SelectEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_DecideEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_RequestCloseEventHandler) overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
Sourcefn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overload
OnBuildMenuItemContent() overload
Sourcefn set_initial_color(self)
fn set_initial_color(self)
SetInitialColor() overload
Sourcefn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRefineGodWeaponSelectMenuItem> IRefineGodWeaponSelectMenuItemMethods for __T
app-refinegodweaponselectmenuitem only.