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IRefineGodWeaponSelectMenuItemMethods

Trait IRefineGodWeaponSelectMenuItemMethods 

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pub trait IRefineGodWeaponSelectMenuItemMethods: IRefineGodWeaponSelectMenuItem {
Show 19 methods // Provided methods fn get_m_item_data(self) -> ItemData { ... } fn set_m_item_data(self, value: impl Into<ItemData>) { ... } fn get_m_unit_item(self) -> UnitItem { ... } fn set_m_unit_item(self, value: impl Into<UnitItem>) { ... } fn get_m_capacity(self) -> i32 { ... } fn set_m_capacity(self, value: impl Into<i32>) { ... } fn get_m_capacity_max(self) -> i32 { ... } fn set_m_capacity_max(self, value: impl Into<i32>) { ... } fn get_m_empty(self) -> bool { ... } fn set_m_empty(self, value: impl Into<bool>) { ... } fn ctor( self, god_weapon_data: impl Into<ItemData>, using_capacity: impl Into<i32>, capacity: impl Into<i32>, select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>, decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>, request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>, ) { ... } fn get_name(self) -> Il2CppString { ... } fn build_attribute(self) -> BasicMenuItem_Attribute { ... } fn on_build(self) { ... } fn on_build_menu_item_content(self) { ... } fn set_initial_color(self) { ... } fn on_select(self) { ... } fn a_call(self) -> BasicMenu_Result { ... } fn b_call(self) -> BasicMenu_Result { ... }
}

Provided Methods§

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fn get_m_item_data(self) -> ItemData

get_m_ItemData() overload

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fn set_m_item_data(self, value: impl Into<ItemData>)

set_m_ItemData(crate::app::itemdata::ItemData) overload

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fn get_m_unit_item(self) -> UnitItem

get_m_UnitItem() overload

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fn set_m_unit_item(self, value: impl Into<UnitItem>)

set_m_UnitItem(crate::app::unititem::UnitItem) overload

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fn get_m_capacity(self) -> i32

get_m_Capacity() overload

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fn set_m_capacity(self, value: impl Into<i32>)

set_m_Capacity(i32) overload

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fn get_m_capacity_max(self) -> i32

get_m_CapacityMax() overload

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fn set_m_capacity_max(self, value: impl Into<i32>)

set_m_CapacityMax(i32) overload

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fn get_m_empty(self) -> bool

get_m_Empty() overload

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fn set_m_empty(self, value: impl Into<bool>)

set_m_Empty(bool) overload

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fn ctor( self, god_weapon_data: impl Into<ItemData>, using_capacity: impl Into<i32>, capacity: impl Into<i32>, select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>, decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>, request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>, )

.ctor(crate::app::itemdata::ItemData, i32, i32, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_SelectEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_DecideEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_RequestCloseEventHandler) overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload

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fn on_build(self)

OnBuild() overload

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fn on_build_menu_item_content(self)

OnBuildMenuItemContent() overload

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fn set_initial_color(self)

SetInitialColor() overload

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fn on_select(self)

OnSelect() overload

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fn a_call(self) -> BasicMenu_Result

ACall() overload

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fn b_call(self) -> BasicMenu_Result

BCall() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IRefineGodWeaponSelectMenuItem> IRefineGodWeaponSelectMenuItemMethods for __T

Available on crate feature app-refinegodweaponselectmenuitem only.