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IRelayAppearanceSequence

Trait IRelayAppearanceSequence 

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pub trait IRelayAppearanceSequence: ISingletonProcInst_1<RelayAppearanceSequence> {
    // Provided methods
    fn m_index(self) -> i32 { ... }
    fn set_m_index(self, value: i32) { ... }
    fn m_unit(self) -> Unit { ... }
    fn set_m_unit(self, value: Unit) { ... }
    fn m_replay_appearance_indexes(self) -> Array<i32> { ... }
    fn set_m_replay_appearance_indexes(self, value: Array<i32>) { ... }
    fn m_replay_leaving_indexes(self) -> Array<i32> { ... }
    fn set_m_replay_leaving_indexes(self, value: Array<i32>) { ... }
}

Provided Methods§

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fn m_index(self) -> i32

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fn set_m_index(self, value: i32)

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fn m_unit(self) -> Unit

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fn set_m_unit(self, value: Unit)

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fn m_replay_appearance_indexes(self) -> Array<i32>

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fn set_m_replay_appearance_indexes(self, value: Array<i32>)

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fn m_replay_leaving_indexes(self) -> Array<i32>

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fn set_m_replay_leaving_indexes(self, value: Array<i32>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§