pub trait IRelayAppearanceSequence: ISingletonProcInst_1<RelayAppearanceSequence> {
// Provided methods
fn m_index(self) -> i32 { ... }
fn set_m_index(self, value: i32) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_replay_appearance_indexes(self) -> Array<i32> { ... }
fn set_m_replay_appearance_indexes(self, value: Array<i32>) { ... }
fn m_replay_leaving_indexes(self) -> Array<i32> { ... }
fn set_m_replay_leaving_indexes(self, value: Array<i32>) { ... }
}Provided Methods§
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_replay_appearance_indexes(self) -> Array<i32>
fn set_m_replay_appearance_indexes(self, value: Array<i32>)
fn m_replay_leaving_indexes(self) -> Array<i32>
fn set_m_replay_leaving_indexes(self, value: Array<i32>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.