pub trait IFaceImagesController_ReturnEntryComponent: IMonoBehaviour {
// Provided methods
fn m_character(self) -> Character { ... }
fn set_m_character(self, value: Character) { ... }
fn m_animator(self) -> Animator { ... }
fn set_m_animator(self, value: Animator) { ... }
fn m_now_anim_name(self) -> Il2CppString { ... }
fn set_m_now_anim_name(self, value: Il2CppString) { ... }
fn m_change_anim_name(self) -> Il2CppString { ... }
fn set_m_change_anim_name(self, value: Il2CppString) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
}Provided Methods§
fn m_character(self) -> Character
fn set_m_character(self, value: Character)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_now_anim_name(self) -> Il2CppString
fn set_m_now_anim_name(self, value: Il2CppString)
fn m_change_anim_name(self) -> Il2CppString
fn set_m_change_anim_name(self, value: Il2CppString)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.