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IRingListSequence_CharaImage

Trait IRingListSequence_CharaImage 

Source
pub trait IRingListSequence_CharaImage: IObject {
Show 14 methods // Provided methods fn m_root_object(self) -> GameObject { ... } fn set_m_root_object(self, value: GameObject) { ... } fn m_root_animator(self) -> Animator { ... } fn set_m_root_animator(self, value: Animator) { ... } fn m_chara_image(self) -> Image { ... } fn set_m_chara_image(self, value: Image) { ... } fn m_frame_image(self) -> Image { ... } fn set_m_frame_image(self, value: Image) { ... } fn m_back_image(self) -> Image { ... } fn set_m_back_image(self, value: Image) { ... } fn m_chara_material(self) -> Material { ... } fn set_m_chara_material(self, value: Material) { ... } fn m_frame_material(self) -> Material { ... } fn set_m_frame_material(self, value: Material) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§