pub trait IScriptBattle_ScriptCombatSequence: IProcInst {
Show 18 methods
// Provided methods
fn m_person_a(self) -> PersonData { ... }
fn set_m_person_a(self, value: PersonData) { ... }
fn m_person_b(self) -> PersonData { ... }
fn set_m_person_b(self, value: PersonData) { ... }
fn m_unit_a(self) -> Unit { ... }
fn set_m_unit_a(self, value: Unit) { ... }
fn m_unit_b(self) -> Unit { ... }
fn set_m_unit_b(self, value: Unit) { ... }
fn m_temporary(self) -> List_1<Unit> { ... }
fn set_m_temporary(self, value: List_1<Unit>) { ... }
fn m_info(self) -> BattleInfo { ... }
fn set_m_info(self, value: BattleInfo) { ... }
fn m_sim_info(self) -> BattleInfo { ... }
fn set_m_sim_info(self, value: BattleInfo) { ... }
fn m_calculator(self) -> BattleCalculator { ... }
fn set_m_calculator(self, value: BattleCalculator) { ... }
fn m_sim_calculator(self) -> BattleCalculator { ... }
fn set_m_sim_calculator(self, value: BattleCalculator) { ... }
}Provided Methods§
fn m_person_a(self) -> PersonData
fn set_m_person_a(self, value: PersonData)
fn m_person_b(self) -> PersonData
fn set_m_person_b(self, value: PersonData)
fn m_unit_a(self) -> Unit
fn set_m_unit_a(self, value: Unit)
fn m_unit_b(self) -> Unit
fn set_m_unit_b(self, value: Unit)
fn m_temporary(self) -> List_1<Unit>
fn set_m_temporary(self, value: List_1<Unit>)
fn m_info(self) -> BattleInfo
fn set_m_info(self, value: BattleInfo)
fn m_sim_info(self) -> BattleInfo
fn set_m_sim_info(self, value: BattleInfo)
fn m_calculator(self) -> BattleCalculator
fn set_m_calculator(self, value: BattleCalculator)
fn m_sim_calculator(self) -> BattleCalculator
fn set_m_sim_calculator(self, value: BattleCalculator)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.