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ISkillEditPoolNoneMenuItemMethods

Trait ISkillEditPoolNoneMenuItemMethods 

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pub trait ISkillEditPoolNoneMenuItemMethods: ISkillEditPoolNoneMenuItem {
    // Provided methods
    fn ctor(self) { ... }
    fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
    fn get_name(self) -> Il2CppString { ... }
    fn b_call(self) -> BasicMenu_Result { ... }
    fn custom_call(self) -> BasicMenu_Result { ... }
    fn on_select(self) { ... }
    fn hold_selection(self) { ... }
    fn get_skill(self) -> SkillData { ... }
    fn is_active_skill_icon(self) -> bool { ... }
    fn get_sub_text(self) -> BasicSkillMenuItemContent_SubText { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn b_call(self) -> BasicMenu_Result

BCall() overload

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fn custom_call(self) -> BasicMenu_Result

CustomCall() overload

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fn on_select(self)

OnSelect() overload

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fn hold_selection(self)

HoldSelection() overload

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fn get_skill(self) -> SkillData

GetSkill() overload

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fn is_active_skill_icon(self) -> bool

IsActiveSkillIcon() overload

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fn get_sub_text(self) -> BasicSkillMenuItemContent_SubText

GetSubText() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ISkillEditPoolNoneMenuItem> ISkillEditPoolNoneMenuItemMethods for __T

Available on crate feature app-skilleditpoolnonemenuitem only.