pub trait ISkillEditPoolNoneMenuItemMethods: ISkillEditPoolNoneMenuItem {
// Provided methods
fn ctor(self) { ... }
fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
fn get_name(self) -> Il2CppString { ... }
fn b_call(self) -> BasicMenu_Result { ... }
fn custom_call(self) -> BasicMenu_Result { ... }
fn on_select(self) { ... }
fn hold_selection(self) { ... }
fn get_skill(self) -> SkillData { ... }
fn is_active_skill_icon(self) -> bool { ... }
fn get_sub_text(self) -> BasicSkillMenuItemContent_SubText { ... }
}Provided Methods§
Sourcefn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Sourcefn custom_call(self) -> BasicMenu_Result
fn custom_call(self) -> BasicMenu_Result
CustomCall() overload
Sourcefn hold_selection(self)
fn hold_selection(self)
HoldSelection() overload
Sourcefn is_active_skill_icon(self) -> bool
fn is_active_skill_icon(self) -> bool
IsActiveSkillIcon() overload
Sourcefn get_sub_text(self) -> BasicSkillMenuItemContent_SubText
fn get_sub_text(self) -> BasicSkillMenuItemContent_SubText
GetSubText() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ISkillEditPoolNoneMenuItem> ISkillEditPoolNoneMenuItemMethods for __T
Available on crate feature
app-skilleditpoolnonemenuitem only.