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ISortieSequenceInventory

Trait ISortieSequenceInventory 

Source
pub trait ISortieSequenceInventory: ISingletonProcInst_1<SortieSequenceInventory> {
    // Provided methods
    fn m_game_object(self) -> GameObject { ... }
    fn set_m_game_object(self, value: GameObject) { ... }
    fn m_window(self) -> InventoryRoot { ... }
    fn set_m_window(self, value: InventoryRoot) { ... }
    fn m_visibilyty_of_unit_info(self) -> bool { ... }
    fn set_m_visibilyty_of_unit_info(self, value: bool) { ... }
    fn m_chara_image(self) -> GameObject { ... }
    fn set_m_chara_image(self, value: GameObject) { ... }
    fn m_chara_image_right(self) -> GameObject { ... }
    fn set_m_chara_image_right(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§